Duelist · Agent

Yoru

Japanese native Yoru rips holes straight through reality to infiltrate enemy lines unseen. Using deception and aggression in equal measure, he gets the drop on each target before they know where to look.

Yoru is a Duelist. Yoru's signature ability is GATECRASH, and their ultimate is DIMENSIONAL DRIFT.

Yoru full portrait
Role
Duelist
Signature (E)
GATECRASH
Ultimate (X)
DIMENSIONAL DRIFT
Released
patch 2.00 (January 12, 2021)

What are Yoru's abilities?

How has Yoru changed in every patch?

All patch notes →

Yoru has been changed in 40 patches, from patch 2.00 to patch 13.02: 48 buffs, 28 nerfs and 43 bug fixes. Newest changes first.

  1. Patch 13.02
    • BugfixBuff Fakeout: Fixed an issue where Fakeout was missing aim assistance functionality.
  2. Patch 13.01
    • Buff Gatecrash: Active Beacon Duration increased from 15s → 20s
    • Buff Fakeout: To further satisfy his deception fantasy, clones from Fakeout will now hold Yoru's last equipped weapon, instead of defaulting to his strongest weapon.
  3. Patch 12.08
    • BugfixBuff Dimensional Drift: Fixed a bug where during Dimensional Drift, he could not see invisible abilities even if he was close enough to them.
  4. Patch 12.05
    • Nerf Gatecrash: Duration beacon is active reduced 30s >> 15s
    • Nerf Blindside: Charges reduced from 2 >> 1.
  5. Patch 12.01
    • Dimensional Drift and Gatecrash
      • Fixed a rare bug where Yoru could use and instantly cancel Dimensional Drift by casting Gatecrash right as the buy phase barrier dropped.
    • BugfixBuff Fakeout: Fixed a bug where the clone could be pushed away by Veto’s Chokehold if Chokehold was on an elevated surface.
  6. Patch 12.00
    • Bugfix Dimensional Drift: Fixed a bug where using it while attaching to an ascender would cause him to get stuck in an animation loop.
  7. Patch 11.10
    • BugfixBuff Fakeout: Clone will now properly show suppression VFX when affected by suppression.
    • Bugfix Blindside: Observers are now able to see it immediately instead of after it bounces.
    • Bugfix Blindside: Will display the correct color VFX when there are two Yoru’s in the same match.
    • BugfixBuff Blindside: Fixed bug where the audio was audible by enemies while stealthed.
  8. Patch 11.09
    • BugfixNerf Fakeout: Fixed a bug where it wasn’t being destroyed by abilities if it took lethal damage
    • BugfixNerf Fakeout: Fixed a bug where it didn’t collide with things in the game as if it were a player
  9. Patch 11.08
    • Nerf Gatecrash: Health decreased from 60 → 20
    • Adjustment Gatecrash: Audio now plays from Yoru’s location when Yoru teleports or fakes it
    • Nerf Fakeout: Flash duration decreased from 3s → 2s
    • Nerf Blindside: Flash duration decreased from 1.75s → 1.5s
    • Nerf Blindside: Flash now follows the standard flash falloff curves as other Agents. Previously, the flashes that were slightly offscreen were more effective than intended
    • Nerf Dimensional Drift: Can no longer cast Blindside, or set up his Fakeout during Dimensional Drift. He can still cast the initial Gatecrash and reactivation, as well as reactivation of Fakeouts
  10. Patch 11.06
    • BugfixBuff Dimensional Drift: Fixed a bug where in very specific set of circumstances after turning invisible, he would reappear in his original location when the invisibility ends.
  11. Patch 11.05
    • Bugfix Gatecrash: Fixed an issue where the in-world icon would not change color when aimed at.
    • BugfixBuff Dimensional Drift: Fixed a bug where in some cases after turning invisible, he would reappear in his original location when the invisibility ends.
  12. Patch 11.02
    • Bugfix Gatecrash: Fixed a bug that caused Yoru’s right hand to glow if an enemy Yoru equipped his Gatecrash within a certain range.
  13. Patch 10.10
    • Bugfix Blindside: Fixed an issue where the visual decals would linger on walls they bounced off of
  14. Patch 10.08
    • Bugfix Fakeout: Reverted a bugfix that caused Yoru’s clone to slightly mismatch normal player movement when running into walls.
    • Nerf Dimensional Drift: Duration reduced 12s → 10s
    • Nerf Dimensional Drift: Point cost 7 → 8
  15. Patch 10.06
    • Nerf Fakeout: Cost increase 100 → 200 credits
  16. Patch 9.09
    • Bugfix Dimensional Drift: Fixed a bug where Yoru could pick up KAY/O with NULL/cmd active during Dimensional Drift
    • Bugfix Dimensional Drift: Fixed a bug where Yoru would hold the Nocturnum scythe incorrectly after using Dimensional Drift
  17. Patch 9.08
    • Buff Fakeout: Blind abilities like Gekko’s Dizzy and Vyse’s Arc Rose will now display the blind effect on Yoru’s Fakeout clone as if he was a real Agent.
    • Buff Fakeout: Vyse will play her Successful Blind celebration lines when blinding Yoru’s Fakeout clone.
    • Buff Fakeout: Cypher’s Neural Theft will show the Yoru’s Fakeout clone.
    • Added Fakeout: Clove’s Meddle will now show the decay effect on Yoru’s Fakeout clone.
  18. Patch 7.10
    • Added Fakeout: Enemy agents will callout image on sight as if it is any other enemy agent, albeit using the generic "Enemy spotted" voiceline.
      • This is an undocumented change
  19. Patch 7.00
    • BugfixNerf Gatecrash: Teleport will now be properly interrupted when suppressed mid-animation
  20. Patch 6.11
    • Added Fakeout: Can now be visually affected when hit by Concuss abiltiies.
  21. Patch 6.10
    • BugfixBuff Fakeout: Fixed an issue where Yoru’s Fakeout would min flash you if you were outside of its conal range of effect.
    • BugfixBuff Fakeout: Fixed a bug where Yoru’s Fakeout echo would sometimes not have a weapon equipped.
    • BugfixBuff Fakeout: The weapon that Yoru’s Fakeout echo equips should now use a more accurate weapons skin.
  22. Patch 6.08
    • BugfixBuff Dimensional Drift: Fixed an issue where Yoru couldn’t drop his weapon while using Dimensional Drift.
  23. Patch 6.03
    • Bugfix Adjusted hair height to fit within standardized vertical range
  24. Patch 6.02
    • BugfixBuff Fakeout: Fixed a bug where Fakeout could get stuck in mid-air in various locations
  25. Patch 5.12
    • Buff Fakeout: Now immune to all allied damage
    • Nerf Gatecrash: Health decreased 100 HP → 60 HP
    • Buff Gatecrash: Cost decreased 200 → 150
    • Buff Gatecrash: Now immune to all allied damage
  26. Patch 5.09
    • BugfixNerf Dimensional Drift: Detain now properly interrupts Dimensional Drift if it hits during cast delay.
  27. Patch 5.07
    • Buff Blindside: Duration increased 1.5s → 1.75s
  28. Patch 5.04
    • Bugfix Gatecrash: Fixed a bug where Gatecrash would sometimes leave floor markers in incorrect locations
  29. Patch 5.01
    • Buff Dimensional Drift: Increased duration of ultimate 10s → 12s
    • Buff Dimensional Drift: Reduced unequip time 1.2s → 0.8s
    • BugfixBuff Dimensional Drift: Fixed a bug where the invulnerability kicked in later than intended after it was cast
  30. Patch 4.11
    • BugfixNerf Dimensional Drift: Fixed a bug where Yoru could use weapons earlier than intended when exiting Dimensional Drift
    • Bugfix Dimensional Drift: Fixed a bug where the mask would flicker while running forward during Dimensional Drift
  31. Patch 4.10
    • Adjustment Progress/Charge bars moved to a consistent location and made a consistent size
    • BugfixBuff Gatecrash: Voice lines relating to Gatecrash will now be heard globally by allies
  32. Patch 4.08
    • BugfixNerf Gatecrash: Fixed a bug where Yoru could use Gatecrash to teleport out of bounds
    • BugfixNerf Dimensional Drift: Fixed various exploits allowing Yoru to use weapons before fully decloaking at the end of Dimensional Drift
  33. Patch 4.07
    • BugfixNerf Dimensional Drift: Fixed a bug where Yoru could use a weapon immediately after Dimensional Drift ended by exploiting an unwanted interaction with ropes
    • Bugfix Dimensional Drift: Fixed issues with Dimensional Drift not acting as intended
  34. Patch 4.04
    • Adjustment Fakeout - Reworked
      • Charges reduced from 2 → 1
      • Decoy HP: 150
      • Decoy is now a full running version of Yoru and can only be sent running forward
      • Right-click to place a stationary marker for the decoy
      • Reactivate similarly to footsteps to create the decoy that runs forward
      • Upon taking damage from an enemy gun, the decoy winds up, turns towards the enemy that shot it, and explodes after a short delay.
      • Enemies within the cone are flashed
    • Buff Gatecrash: Improved the system used to place Gatecrash at targeted ground locations
    • Buff Gatecrash: Time it takes for teleport beacon to re-stealth has decreased 1.5 → 0.5 seconds
    • Buff Gatecrash: Teleport beacon's in-game audio while traveling reduced 22.5m → 12.5m
    • Buff Gatecrash: Teleport beacon's speed has been increased 675 → 800
    • Buff Gatecrash: Charges increased from 1 → 2
    • Nerf Gatecrash: Cost increased 0 → 200
    • Adjustment Gatecrash: Cooldown charge refresh removed, switched back to 2-kill reset
    • Added Gatecrash: Gatecrash can now be faked by pressing F, while hovering over the beacon
      • Fake teleport will play audio and portal visuals as if Yoru is attempting to teleport
      • Upon activating a fake teleport, the beacon creates a small decal on the floor for 30 seconds to indicate location of the fake teleport
    • Buff Dimensional Drift: Duration increased 8 → 10 seconds
    • Buff Dimensional Drift: Yoru is no longer revealed to enemies
      • Yoru's footsteps can now be heard within 15m of his location
    • Buff Dimensional Drift: Yoru is now able to cast all utility out of his ultimate
    • Nerf Dimensional Drift: Cast delay added upon casting Dimensional Drift, preventing the invulnerability frame on cast
    • Nerf Dimensional Drift: Unequip delay time increased 0.6 → 1.2 seconds
    • Nerf Dimensional Drift: Cost increased 6 → 7 points
      • This is an undocumented change
  35. Patch 3.00
    • Nerf Blindside: Cost increased 200 → 250
    • Nerf Gatecrash: Cooldown time increased 35 → 40
  36. Patch 2.07
    • BugfixNerf Yoru can no longer plant the Spike after using Gatecrash while Dimensional Drift is active
  37. Patch 2.06
    • Buff Blindside: Flash activation time decreased 0.8 seconds → 0.6 seconds
    • Buff Blindside: Flash duration increased from 1.1 seconds → 1.5 seconds
    • Adjustment Gatecrash: Gatecrash is no longer refreshed on kills and is instead replenished every 35 seconds
    • Buff Gatecrash: Lifetime of the Gatecrash fragment increased 20 seconds → 30 seconds
    • Buff Gatecrash: The range at which the Gatecrash fragment is revealed from stealth decreased 7m → 4m
    • Added Gatecrash: Visuals for visibility range added to the moving fragment
    • Buff Dimensional Drift: Ult Points reduced 7 → 6
    • Buff Dimensional Drift: Yoru can now reactivate Gatecrash while in Dimensional Drift
    • Buff Dimensional Drift: Time it takes to unequip out of Dimensional Drift decreased from 1.0 seconds → 0.6 seconds
    • BugfixBuff Dimensional Drift: Fixed Yoru taking Decay damage while intangible
  38. Patch 2.03
    • BugfixBuff Fakeout: Fakeout no longer has slightly different sounding footsteps than Yoru himself
    • BugfixBuff Fakeout: Fakeout no longer sometimes falls through the floor when the stationary version was placed
    • Added Gatecrash: Gatecrash now displays the range at which the tether can be seen by enemies while moving on the minimap
    • Added Gatecrash: The range that enemies are able to hear the audio of a Gatecrash teleport is now displayed on the minimap
    • BugfixBuff Gatecrash: Fixed issue where teleporting to Gatecrash right as it expires caused Yoru to fall through the map to his death
    • Buff Dimensional Drift: While in Dimensional Drift, Yoru's minimap is now visible
    • Buff Dimensional Drift: Enemies within Yoru's vision range, while in Dimensional Drift, are now revealed to ally minimaps, as well
    • Nerf Dimensional Drift: Dimensional Drift can no longer body block enemies
    • BugfixBuff Dimensional Drift: Fixed issue where Yoru was unable to equip a weapon or ability if he cancelled out of Dimensional Drift right as its buffs activated
  39. Patch 2.02
    • BugfixNerf Fakeout: Throwing Fakeout through a teleporter no longer causes other projectiles thrown afterwards to play Agent audio instead of object audio
    • BugfixBuff Gatecrash: Fixed Yoru getting stuck in various spots on maps when using Gatecrash
  40. Patch 2.00
    • Added Added

Patch change data adapted from Yoru's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

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Unlocked by completing Yoru's Gear contract with Kingdom Credits.

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