Patch notes · EP 07 Act 3

Valorant patch 7.10 notes

Patch 7.10 was released on during EP 07 Act 3. It changed 6 agents and brought the Chromedek and Sentinels of Light bundles to the store. Agents saw 3 buffs, 2 nerfs and 2 bug fixes.

Headline changes: AgentsGame Modes

Patch
7.10
Release date
November 14, 2023
Act
EP 07 Act 3
Agents changed
6
Weapons changed
0
New bundle
Chromedek, Sentinels of Light
Official notes
playvalorant.com

What changed for Deadlock in patch 7.10?

GravNet (C) now requires anyone captured by it to manually remove the net in order to remove the effect. Before this, if you or the enemy were captured, you were able to remove it by moving out of the net radius or waiting for the effect to expire. We think this unlocks a unique power profile while making it a more interesting interaction on both sides, as enemies must put down their weapon and make a noise to deal with the debuff. In addition, we’ve made the ability more reliable for Deadlock to execute by increasing its radius while also ensuring that Agents like Jett and Raze can’t trivialize getting caught in it with their mobility.

  • Anyone caught by GravNet will now be debuffed indefinitely until they remove it
  • Anyone caught by GravNet will now be affected by increased gravity and a reduction in mobility (example: GravNet now reduces Jett’s Tailwind (E) distance)
  • GravNet removal time increased 0.85s → 1.5s
  • GravNet radius increased 6m → 8m

What changed for Jett in patch 7.10?

  • Jett's third person animations while Blade Storm (X) is equipped have been adjusted to help with combat clarity. It should now be easier to understand her movement when she’s running and when she’s throwing knives.

What changed for Reyna in patch 7.10?

  • Reyna's Leer (C) has proven specifically potent in the close confines of Team Deathmatch since it doesn't affect allies and Empress (X) lacking a time constraint if she's rolling has proven extremely powerful. These changes are meant to create more downtime between these power moments and push Reyna to prioritize orbs if she wants to try and take over with Empress.
    • Team Deathmatch only changes:
      • Leer (C) cooldown increased 44s → 51s
      • Empress (X) will charge 14% slower

What changed for Fade in patch 7.10?

  • In Team Deathmatch, Fade’s utility can feel a little hard to use and capitalize off of. These changes aim to help her track down her enemies and close in on them.
    • Team Deathmatch only changes:
      • Prowler (C) cooldown decreased 44s → 36s
      • Seize (Q) cooldown decreased 51s → 48s

Performance Updates in patch 7.10

  • Presets have been added to the stats page.

What bugs did patch 7.10 fix?

  • General
    • Fixed a bug where reverb was not being applied reliably to some types of sounds, including gunshots and footsteps.
    • Fixed an issue where Viper's Viper's Pit (X) did not correctly block vision for enemies on the minimap and megamap.
    • Fixed issues with Fade’s Prowler (C) passing through certain objects.
  • Player Behavior
    • Fixed an issue where the report button text was cut-off for the Arabic language on the Player Report menu.

tr:Yama Notları/7.10

Agent changes in patch 7.10, by agent

Deadlock, Fade, Jett, Reyna, Viper and Yoru were changed in patch 7.10. Each entry links to the agent's full patch history.

Deadlock All Deadlock changes →

  • Removed GravNet: Increased slow at AoE edge removed
  • Added GravNet: Anyone caught by GravNet will now be affected by increased gravity and a reduction in mobility
  • Buff GravNet: Max duration increased 6 seconds → Indefinite
  • Buff GravNet: Removal time increased 0.85s → 1.5s
  • Buff GravNet: Radius increased 6m → 8m

Fade All Fade changes →

  • BugfixNerf Prowler: Fixed issues with it passing through certain objects.
  • Team Deathmatch only:
    • Prowler
    • Cooldown decreased 44s → 36s
    • Seize
    • Cooldown decreased 51s → 48s

Jett All Jett changes →

  • Adjustment Blade Storm: Third person animations while Blade Storm is equipped have been adjusted to help with combat clarity.

Reyna All Reyna changes →

  • Team Deathmatch only:
    • Leer
    • Cooldown increased 44s → 51s
    • Empress
    • Cost increased 70 → 80

Viper All Viper changes →

  • BugfixNerf Viper's Pit: Fixed an issue where it did not correctly block vision for enemies on the minimap and megamap.

Yoru All Yoru changes →

  • Added Fakeout: Enemy agents will callout image on sight as if it is any other enemy agent, albeit using the generic "Enemy spotted" voiceline.
    • This is an undocumented change

Which skins came out in patch 7.10?

All collections →

The Chromedek and Sentinels of Lightcollections arrived in the store with patch 7.10.

Patch change data adapted from Patch Notes/7.10 on the VALORANT Wiki, licensed CC BY-SA 3.0.