Valorant patch 10.10 notes
Patch 10.10 was released on during Season 2025: Act 3. It changed 7 agents. Agents saw 5 buffs, 1 nerf and 8 bug fixes.
Headline changes: AgentsCosmeticsCompetitiveGame Modes (10.09)
- Patch
- 10.10
- Release date
- May 28, 2025
- Act
- Season 2025: Act 3
- Agents changed
- 7
- Weapons changed
- 0
- Official notes
- playvalorant.com
Which agents changed in patch 10.10?
Raze
- Adjustment Raze’s explosion VFX has been updated to more accurately indicate hitboxes for her Boom Bot and Paint Shells. Additionally, the visual effects will exist in world for a shorter period of time for more gameplay clarity.
Client Updates in patch 10.10
Collection updates
To help streamline development between the PC and console versions of VALORANT, we’ll be making some changes to the player interfaces to create a more consistent experience across platforms. Unifying these systems means we can reduce the time spent supporting them separately and work toward delivering new features more quickly. The changes will vary in scope, and some may seem insignificant, but they will save us time and energy in the long run. To kick things off, we’re making some early changes to the Collection landing page:
- Console changes:
- Removed Page for navigating to specific content types removed
- Adjustment All content types (including Player Card and Sprays/Flex) now available on the Collection page, matching PC layout
- Adjustment Gamepad navigation system for the Collection page improved
- PC changes:
- Removed Level + Chroma indicators in weapon tiles removed
- Adjustment Minor layout updates
Competitive Updates in patch 10.10
- Rank Rollback Adjustments:
- Buff For players below Radiant, we increased the cap of refunded RR you can receive within an Act. We are continuing to monitor edge cases around experiences with refunds.
Mode Updates in patch 10.10
- Swiftplay
- Tejo
- Buff Armageddon starting points 2 → 3
- This change was already live in 10.09 but missed in our patch notes. Ultimates at 9 points in the future will be automatically updated to scale.
- Buff Armageddon starting points 2 → 3
- Tejo
- Removed Icebox will remain disabled in Deathmatch and Escalation game modes while we address spawn-related issues that emerged in patch 10.09.
What bugs did patch 10.10 fix?
- Omen
- BugfixNerf Reverted a bugfix that was released in 10.07, which should fix the issue where dead allies spectating Omen could see through nearsights (most notably Viper’s ult) if Omen is using Dark Cover
- BugfixNerf Reintroduced (and still investigating) the issue where Omen could not see properly when casting Dark Cover if he was overlapping another dense smoke (smokes that obscure vision inside, e.g. Jett Cloudburst, Brimstone Sky Smoke, etc.).
- Wiki editor note: Official note states 10.08, but is in 10.07 notes instead.
- BugfixNerf Reverted a bugfix that was released in 10.07, which should fix the issue where dead allies spectating Omen could see through nearsights (most notably Viper’s ult) if Omen is using Dark Cover
- Vyse
- BugfixBuff Fixed an issue where Vyse’s Arc Rose hit confirm would play when affecting non-players
- BugfixBuff Fixed an issue where Vyse could no longer use Arc Rose for the remainder of the round if it was placed too close to the spike
- Deadlock
- BugfixBuff Fixed a bug where jumping could inconsistently dodge Deadlock’s net toss despite players being inside the affected area
- Tejo
- BugfixBuff Fixed an issue where Astra’s concuss always affected Tejo’s Stealth Drone as long as the drone had line of sight to the concuss
- BugfixBuff Fixed an issue where Tejo’s rockets could get hindered by Waylay’s Saturate and Convergent Paths
- Yoru
- Bugfix Fixed an issue where Yoru’s flash visual decals would linger on walls they bounced off of
- Brimstone
- Bugfix Fixed an issue where Brimstone’s ultimate visuals drew underneath the map
What are the known issues in patch 10.10?
- Icebox will remain disabled in Deathmatch and Escalation game modes while we address spawn-related issues that emerged in patch 10.09.
Esports Features in patch 10.10 (PC)
- Pick’Ems return in style for Masters Toronto! Starting on May 28th, you will be able to make your picks for the Swiss Stage in-client and on the web.
- For Swiss stage, you will be tasked with trying to predict who will advance from the 8 Team Swiss Groups. For extra bonus points, try to predict a team who will make it out flawlessly with a 2-0.
- Earn an exclusive title just for playing, but snag extra prizes for finishing in the Top 50% and Top 20% of all players.
- See how you stack up against other experts and creators on the VAL Community Leaderboard
- Finally, prepare for the Playoffs Stage where you’ll fill out the full double elimination bracket, earning more points for correct teams in the later rounds!
General Updates in patch 10.10 (Console)
- Added Added a description for Fast Melee Equip in Settings > Controls > Advanced
Gameplay Systems Updates in patch 10.10 (Console)
We've been collecting your feedback around settings customization since releasing VALORANT on Console and one area of focused feedback surrounded a desire to push movement settings to their extremes.
- Walk / Run Threshold in Settings > Controls > Movement updated to allow for a wider range. This has actually been in since 10.09.
- Min value 0.5 > 0.001
- Movement Deadzone in Settings > Controls > Movement updated to allow for a wider range. This has actually been in since 10.09
- Max value 0.5 > 1.0
tr:Yama Notları/10.10
Agent changes in patch 10.10, by agent
Brimstone, Deadlock, Omen, Raze, Tejo, Vyse and Yoru were changed in patch 10.10. Each entry links to the agent's full patch history.
Brimstone All Brimstone changes →
- Bugfix Orbital Strike: Fixed an issue where the visuals drew underneath the map
Deadlock All Deadlock changes →
- BugfixBuff GravNet: Fixed a bug where jumping could inconsistently dodge Deadlock’s net toss despite players being inside the affected area
Omen All Omen changes →
- BugfixNerf Dark Cover:
Reverted a bugfix that was released in 10.07, which should fix the issue where dead allies spectating Omen could see through nearsights (most notably Viper’s ult) if Omen is using Dark Cover
- Reintroduced (and still investigating) the issue where Omen could not see properly when casting Dark Cover if he was overlapping another dense smoke (smokes that obscure vision inside, e.g. Jett Cloudburst, Brimstone Sky Smoke, etc.).
Raze All Raze changes →
- Blast Pack & Showstopper
- Explosion VFX has been updated to more accurately indicate hitboxes
- Visual effects will exist in world for a shorter period of time for more gameplay clarity
Tejo All Tejo changes →
- BugfixBuff Stealth Drone: Fixed an issue where Astra’s concuss always affected the drone as long as the drone had line of sight to the concuss
- BugfixBuff Guided Salvo: Fixed an issue where the rockets could get hindered by Waylay’s Saturate and Convergent Paths
- Armageddon (changed in 10.09)
- Swiftplay only:
- Starting points 2 → 3
Yoru All Yoru changes →
- Bugfix Blindside: Fixed an issue where the visual decals would linger on walls they bounced off of
Which skins came out in patch 10.10?
All collections →Also sold: 5 Years Beta Remastered (3,915 VP).
Patch change data adapted from Patch Notes/10.10 on the VALORANT Wiki, licensed CC BY-SA 3.0.