Patch notes · EP 06 Act 3

Valorant patch 6.08 notes

Patch 6.08 was released on during EP 06 Act 3. It changed 5 agents, touched 1 weapon and brought the Radiant Entertainment System bundle to the store. Agents saw 1 buff, 2 nerfs and 1 bug fix.

Headline changes: AgentsMap rotation updateCosmetics

Patch
6.08
Release date
April 25, 2023
Act
EP 06 Act 3
Agents changed
5
Weapons changed
1
Maps changed
Bind, Icebox
New bundle
Radiant Entertainment System
Official notes
playvalorant.com

What changed for Gekko in patch 6.08?

  • Wingman
    • Audio improvements to Wingman’s (Q) plant and defuse audio.
      • The audio cues for Wingman's spike and defuse sound were unclear during hectic combat situations. This should help make those audio cues standout.
  • We’ve updated Gekko’s in-game portrait for better gameplay readability and quality consistency.

What changed for Killjoy in patch 6.08?

As Killjoy has taken on a more prominent place in the meta, we’ve noticed a couple of areas where we could improve the ways her abilities interact with other players/the environment. We’ve done a pass on some of her audio cues to make them more distinct and make it clearer when her utility has been destroyed. In addition, we’ve increased the reveal radius on Nanoswarm (C) to better match its area of damage and make it more realistic for enemies that are moving methodically to track them down. We’ll be keeping a close eye on this balance point moving forward. Finally, we’ve removed the yellow warning indicator that was added to Lockdown (X) last patch, as it was too noisy on screen for the full duration of her ultimate winding up.

  • Nanoswarm (C)
    • Nanoswarm reveal radius increased 350 >> 525
    • Nanoswarm audio has been updated.
      • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
    • Improved feedback for the enemy when they destroy Nanoswarm.
    • Nanoswarm is now revealed when it is disabled.
  • Other Abilities
    • Updated visuals for Killjoy’s ultimate Lockdown (X) being destroyed.
    • Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown (X).
    • Updated deactivate sounds for Killjoy’s Turret (E) and Alarmbot (Q) to make them more distinct.

Misc in patch 6.08

What changed for the Shorty in patch 6.08?

We have upgraded several Shorty models, including the default Shorty, to get them up to par visually with the rest of our weapons. These are just art updates—there will be no gameplay changes.

Players who own any of the following will notice an updated Shorty:

  • Default Shorty
  • Wunderkind Shorty
  • Sidekick Shorty
  • Karabasan Shorty
  • Prism II Shorty
  • Doodle Buds Shorty

Map Rotations in patch 6.08

  • The newly updated Bind rotates into Competitive and Unrated queues.
  • Icebox rotates out of Competitive and Unrated queues.

Gameplay Systems in patch 6.08

  • Fixed an issue where “Kick ally off” displays while defusing the Spike.
  • Fixed a visual bug where the Spike progress bar for planting or defusing would speed up or reset while defusing.
  • Fixed an issue where Yoru couldn’t drop his weapon while using Dimensional Drift (X).

Social in patch 6.08

  • (Fixed in Patch 6.07) Fixed a bug where the add/remove friend button wasn't available when right clicking a party member who had "Hide my name outside my party" setting turned on.
  • (Fixed in Patch 6.07) Fixed a bug where banned players would not get removed from your party.
  • Fixed a bug where party invites that were no longer valid were sometimes still showing as active for players.
  • Fixed a bug where Team and All chat logs would be wiped after a match. Thank you to our Redditors for alerting us to this one.
  • Fixed a bug where punctuation marks were not correctly displayed when in-game language is Thai.

What are the known issues in patch 6.08?

  • We are aware of an issue modifying locale within the client. Locale updates will need to be performed through Riot Client (Riot Client settings).
  • We're aware of an issue where, in rare instances, audio cues are not playing for various sound effects. We are investigating at this time and will share as soon as we know more.

tr:Yama Notları/6.08

Agent changes in patch 6.08, by agent

Brimstone, Gekko, Killjoy, Omen and Yoru were changed in patch 6.08. Each entry links to the agent's full patch history.

Brimstone All Brimstone changes →

  • Sky Smoke and Orbital Strike
    • Updated targeting visuals to help players with precision placement on the map.

Gekko All Gekko changes →

  • Adjustment Updated Gekko’s in-game portrait for better gameplay readability and quality consistency.
  • Adjustment Wingman: Audio improvements to Wingman’s plant and defuse audio.

Killjoy All Killjoy changes →

  • Nerf Nanoswarm: Nanoswarm reveal radius increased 350 >> 525
  • Adjustment Nanoswarm: Nanoswarm audio has been updated.
    • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
  • Adjustment Nanoswarm: Improved feedback for the enemy when they destroy Nanoswarm.
  • Nerf Nanoswarm: Nanoswarm is now revealed when it is disabled.
  • Adjustment Lockdown: Updated visuals for when being destroyed.
  • Removed Lockdown: Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown.
  • Turret and Alarmbot
    • Updated deactivate sounds to make them more distinct.

Omen All Omen changes →

  • Adjustment From the Shadows: Updated targeting visuals to help players with precision placement on the map.

Yoru All Yoru changes →

  • BugfixBuff Dimensional Drift: Fixed an issue where Yoru couldn’t drop his weapon while using Dimensional Drift.

Which skins came out in patch 6.08?

All collections →

The Radiant Entertainment Systemcollection arrived in the store with patch 6.08. Also sold: Run It Back, EP 6 (5,950 VP).

Patch change data adapted from Patch Notes/6.08 on the VALORANT Wiki, licensed CC BY-SA 3.0.