Patch notes · Season 2025: Act 2

Valorant patch 10.06 notes

Patch 10.06 was released on during Season 2025: Act 2. It changed 11 agents and brought the Bolt and Smite bundles to the store. Agents saw 4 buffs, 7 nerfs and 12 bug fixes.

Headline changes: Agents

Patch
10.06
Release date
April 1, 2025
Act
Season 2025: Act 2
Agents changed
11
Weapons changed
0
New bundle
Bolt, Smite
Official notes
playvalorant.com

Which agents changed in patch 10.06?

  • KAY/O
    • While we love that KAY/O has an engaging path to mastery, we consistently see that there is a large gap between his skill ceiling and skill floor and that gap hasn’t really improved over time. We see from both player feedback and internal statistics that his flash is the most difficult flash to coordinate with on the roster.
    • We think we can make KAY/O’s overhand flash more flexible for mid-range scenarios to better match our other flashes.
      • These sets of changes should continue to preserve his high skill ceiling on those perfectly tossed pop flashes you have been practicing.
    • We’re also reducing his resurrection duration on his ultimate to reinforce the potential for teamplay to pick up an ally KAY/O.
    • FLASH-drive
      • Upon bouncing, flashes will now start a 0.8 second windup and then pop.
        • This windup has unique audio and visuals when triggered.
        • The bounce windup will not be triggered if it is already less than 0.8 seconds from popping, so it won’t increase the total max time from throw to pop.
      • Underhand maximum flash duration 1.25s → 1.5s
      • Increase VO callout range of KAY/O’s “flashing” voice line 20m → 50m
      • Unequip time 0.85s → 0.6s
      • A minimap indicator has been added to the flash for teammates only.
    • NULL-cmd
      • Ally resurrection time 3s → 1.5s
  • Yoru
    • Fakeout is providing a bit too much return on investment at the 100 credit cost.
    • Fakeout
      • Cost increase 100 → 200 credits
  • Vyse
    • While we’re happy that Vyse has found a place in the ecosystem since the buffs in patch 9.11, we’ve found the durations on her abilities to be excessive in a world where her Razorvines are more threatening. We’re shortening the durations on her Razorvines and Shear so that Vyse will have to more actively capitalize rather than just relying on the baseline value of their stall.
    • Razorvine
      • Duration: 10s → 6s
        • Wiki editor note: Notes initially stated 7s, but is revealed as a typo by the original poster.
    • Shear
      • Triggered Wall Duration: 8s → 6s

Player Behavior Updates in patch 10.06

  • Improved feedback notifications so you will now more reliably see messages when a cheating report leads to a ban.

Performance Updates in patch 10.06

  • Improved CPU performance of Sunset by reducing the number of map specific objects that tick each frame.

What bugs did patch 10.06 fix?

  • Agents
    • Vyse
      • Arc Rose
        • Fixed a bug where Vyse’s Arc Rose idle animation stopped looping when she crouched.
        • Fixed a bug where destroying the Arc Rose while Vyse was recalling it did not respect the 40 second “destroyed” cooldown.
    • Raze
      • Blast Pack
        • Fixed an issue where Blast Pack could knock back Skye’s Trailblazer and Tejo’s Stealth Drone through walls.
    • Clove
      • Meddle
        • Updated tooltips to reflect our patch 10.04 changes.
    • Deadlock
      • Annihilation
        • Fixed an issue where hit-confirm sounds on Deadlock’s cocoon target were abnormally loud.
    • Breach
      • Aftershock
        • Fixed an issue where Breach would go into an incorrect idle animation pose in third-person after Aftershock was fired.
    • Sova
      • Owl Drone
        • Fixed an issue where Sova would go into an incorrect idle animation pose in third person after exiting Owl Drone.
    • KAY/O
      • Fixed a rare issue where KAY/O could appear standing up when downed during NULL-cmd.
      • Fixed an issue where KAY/O’s ZERO-point dagger trajectory could behave unexpectedly with packet loss.
    • Gekko
      • Fixed an issue where the “Spike Down” VO would not play when Wingman was destroyed while carrying the Spike.
    • Iso
      • Fixed an issue where swapping to Iso with Double Tap active could result in the wrong UI bar displaying for spectators or observers.
    • Tejo
      • Stealth Drone
        • Fixed a bug where Stealth Drone was not unstealthing upon jumping up prior to its scan.

What bugs did patch 10.06 fix on PC?

  • Premier
    • Fixed an issue where a player’s status in the Premier Hub roster list would sometimes overlap with the alert icon in certain queues.
    • Fixed an issue where the playoff bracket would not update dynamically during the second game of a best of three matchup.

tr:Yama Notları/10.06

Agent changes in patch 10.06, by agent

Breach, Clove, Deadlock, Gekko, Iso, KAY/O, Raze, Sova, Tejo, Vyse and Yoru were changed in patch 10.06. Each entry links to the agent's full patch history.

Breach All Breach changes →

  • Bugfix Aftershock: Fixed an issue where Breach would go into an incorrect idle animation pose in third-person after Aftershock was fired.

Clove All Clove changes →

  • Bugfix Meddle: Updated tooltips to reflect patch 10.04 changes.

Deadlock All Deadlock changes →

  • Bugfix Annihilation: Fixed an issue where hit-confirm sounds on Deadlock’s cocoon target were abnormally loud.

Gekko All Gekko changes →

  • BugfixNerf Wingman: Fixed an issue where the “Spike Down” VO would not play when Wingman was destroyed while carrying the Spike.

Iso All Iso changes →

  • Bugfix Double Tap: Fixed an issue where swapping to Iso with Double Tap active could result in the wrong UI bar displaying for spectators or observers.

KAY/O All KAY/O changes →

  • Adjustment FLASH/drive: Upon bouncing, flashes will now start a 0.8 second windup and then pop. This windup has unique audio and visuals when triggered.
    • The bounce windup will not be triggered if it is already less than 0.8 seconds from popping, so it won’t increase the total max time from throw to pop.
  • Buff FLASH/drive: Underhand maximum flash duration 1.25s → 1.5s
  • Buff FLASH/drive: Increase VO callout range of KAY/O’s “flashing” voice line 20m → 50m
  • Buff FLASH/drive: Unequip time 0.85s → 0.6s
  • Added FLASH/drive: A minimap indicator has been added to the flash for teammates only.
  • Bugfix ZERO/point: Fixed an issue where the dagger trajectory could behave unexpectedly with packet loss.
  • Buff NULL/cmd: Ally resurrection time 3s → 1.5s
  • Bugfix NULL/cmd: Fixed a rare issue where KAY/O could appear standing up when downed during NULL/cmd

Raze All Raze changes →

  • BugfixNerf Blast Pack: Fixed an issue where Blast Pack could knock back Skye’s Trailblazer and Tejo’s Stealth Drone through walls.

Sova All Sova changes →

  • Bugfix Owl Drone: Fixed an issue where Sova would go into an incorrect idle animation pose in third person after exiting Owl Drone.

Tejo All Tejo changes →

  • BugfixNerf Stealth Drone: Fixed a bug where Stealth Drone was not unstealthing upon jumping up prior to its scan.

Vyse All Vyse changes →

  • Nerf Razorvine: Duration when activated: 10s → 6s
  • Nerf Shear: Triggered Wall Duration: 8s → 6s
  • Bugfix Arc Rose: Fixed a bug where Vyse’s Arc Rose idle animation stopped looping when she crouched.
  • BugfixNerf Arc Rose: Fixed a bug where destroying the Arc Rose while Vyse was recalling it did not respect the 40 second “destroyed” cooldown.

Yoru All Yoru changes →

  • Nerf Fakeout: Cost increase 100 → 200 credits

Which skins came out in patch 10.06?

All collections →

The Bolt and Smitecollections arrived in the store with patch 10.06. Also sold: VCT25 Team Capsules (2,320 VP).

Patch change data adapted from Patch Notes/10.06 on the VALORANT Wiki, licensed CC BY-SA 3.0.