Patch notes · Season 2025: Act 4

Valorant patch 11.02 notes

Patch 11.02 was released on during Season 2025: Act 4. It changed 7 agents and brought the SplashX bundle to the store. Agents saw 2 buffs, 1 nerf and 7 bug fixes.

Headline changes: Engine UpdateAgents

Patch
11.02
Release date
July 29, 2025
Act
Season 2025: Act 4
Agents changed
7
Weapons changed
0
New bundle
SplashX
Official notes
playvalorant.com

Engine Update in patch 11.02

  • We have updated our game engine from Unreal Engine 4.27 to Unreal Engine 5.3. This has no direct implication on how you experience the game, apart from small performance improvements, but it adds a lot of value for the development team on improving the game in the future.
  • This patch download size will be larger as we are updating the engine, but one of the benefits is that the VALORANT installation size will be half of the size on your disk. After this patch, download sizes will get back to normal.
  • We also updated the minimum system requirements for VALORANT, which can be found here.

Which agents changed in patch 11.02?

Chamber

  • Trademark
    • Buff No longer has range restriction.
      • This change is not documented on the website's patch notes, but rather in an X post stating by a dev it was missed out.

What bugs did patch 11.02 fix?

  • General
    • Bugfix Fixed a bug where Light and Heavy Armor UI elements were not aligned properly in the HUD.
  • Agents
    • Astra
      • Bugfix Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.
    • Gekko
      • Bugfix Fixed a bug where other players would hear the incorrect audio cue when a nearby Gekko (allied or enemy) used Dizzy.
      • BugfixBuff Fixed a bug that caused Thrash’s hit indicator sound effect to not play for the enemy hit by Thrash.
    • Killjoy
      • BugfixBuff Fixed an issue where Iso’s Undercut would suppress Killjoy’s Turret and cause it to become inactive if hit directly without hitting Killjoy.
    • Yoru
      • Bugfix Fixed a bug that caused Yoru’s right hand to glow if an enemy Yoru equipped his Gatecrash within a certain range.
    • Cypher
      • Bugfix Fixed an issue that caused Cypher’s Spycam dart to not display the correct VFX when seen in first-person perspective.
    • Phoenix
      • Bugfix Fixed a bug that caused Phoenix’s Blaze minimap indicator to persist on the minimap for a couple seconds after the utility expired.
  • Maps
    • Corrode
      • BugfixBuff Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the edge of Corrode’s B-Site Tower.
      • BugfixNerf Fixed a bug where Raze could super boost to a very high spot in Defender Spawn on Corrode.
      • BugfixNerf Fixed bugs where Deadlock could use her ultimate through unintended gaps in map geometry on Corrode.
      • BugfixNerf Fixed bugs where Jett could boost to and hover on top of unintended spots on Corrode.
      • BugfixNerf Fixed a bug where Sova’s Owl Drone could fly higher than intended on B site on Corrode.
      • BugfixBuff Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the box in B Main.
      • Bugfix Fixed a variety of other bugs on Corrode
    • Pearl
      • BugfixBuff Fixed a bug that prevented Raze’s Showstopper from damaging enemies standing on top of Pearl’s A Link Box when the ult was aimed at the top of the box.
    • Split
      • BugfixNerf Fixed a bug that allowed Sage’s Barrier Orb wall to be placed floating outwards from Split’s A-Site rafters without any support underneath.

What bugs did patch 11.02 fix on PC?

  • General
    • Bugfix Fixed a bug where Agent ability names were misaligned when pulling up the Agent Info panel.

tr:Yama Notları/11.02

Agent changes in patch 11.02, by agent

Astra, Cypher, Gekko, Killjoy, Phoenix, Sage and Yoru were changed in patch 11.02. Each entry links to the agent's full patch history.

Astra All Astra changes →

  • Bugfix Gravity Well: Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.

Cypher All Cypher changes →

  • Bugfix Spycam: Fixed an issue that caused Cypher’s Spycam dart to not display the correct VFX when seen in first-person perspective.

Gekko All Gekko changes →

  • Bugfix Dizzy: Fixed a bug where other players would hear the incorrect audio cue when a nearby Gekko (allied or enemy) used Dizzy.
  • BugfixBuff Thrash: Fixed a bug that caused Thrash’s hit indicator sound effect to not play for the enemy hit by Thrash.

Killjoy All Killjoy changes →

  • BugfixBuff Turret: Fixed an issue where Iso’s Undercut would suppress Killjoy’s Turret and cause it to become inactive if hit directly without hitting Killjoy.

Phoenix All Phoenix changes →

  • Bugfix Blaze: Fixed a bug that caused Phoenix’s Blaze minimap indicator to persist on the minimap for a couple seconds after the utility expired.

Sage All Sage changes →

  • Nerf Barrier Orb: Can no longer be placed on some walls of the map, where it was possible if there was another agent supporting it.
    • This is an undocumented change and is estimated to have appeared during this patch

Yoru All Yoru changes →

  • Bugfix Gatecrash: Fixed a bug that caused Yoru’s right hand to glow if an enemy Yoru equipped his Gatecrash within a certain range.

Which skins came out in patch 11.02?

All collections →

The SplashXcollection arrived in the store with patch 11.02.

Patch change data adapted from Patch Notes/11.02 on the VALORANT Wiki, licensed CC BY-SA 3.0.