Patch notes · EP 05 Act 3

Valorant patch 5.09 notes

Patch 5.09 was released on during EP 05 Act 3. It changed 6 agents and brought the Soulstrife bundle to the store. Agents saw 5 buffs, 4 nerfs and 10 bug fixes.

Patch
5.09
Release date
November 1, 2022
Act
EP 05 Act 3
Agents changed
6
Weapons changed
0
New bundle
Soulstrife
Official notes
playvalorant.com

Which agents changed in patch 5.09?

  • Fixed a bug where Harbor's Cascade would sometimes disappear when looking away from it (hotfixed during 5.08 patch cycle).
  • Fixed a bug where walking through Harbor's Cove barrier was not blinding players at the intended distance (hotfixed during 5.08 patch cycle).
  • Fixed a bug where Harbor's High Tide would have large gaps when cast in specific map locations.
  • Fixed a bug where Harbor's Reckoning's geysers would not spawn on the area where the player was standing.
  • Throughout this year, we've been periodically making improvements to Skye's Seekers so that they more reliably and efficiently reach their target.
    • Small changes were made to how Skye's Seekers navigate around obstacles after they've visually acquired their target.
    • If the target is intangible when the Seekers reach them, it will not debuff them. This includes Reyna while she is Dismissed and Yoru in Dimensional Drift.
  • Fixed an issue where Yoru would still enter his stealth and intangible state if he was detained while casting Dimensional Drift. The detain now properly interrupts the cast.
  • Fixed an issue where Fade could activate her Haunt and Seize projectiles to make them drop while she was Suppressed.
  • Fixed an issue where Reyna would auto-heal after a kill while in Empress even though she was Suppressed.
  • Fixed an issue where Sage could instantly break her Barrier Orb Barrier by walling self into a corner.

tr:Yama Notları/5.09

Agent changes in patch 5.09, by agent

Fade, Harbor, Reyna, Sage, Skye and Yoru were changed in patch 5.09. Each entry links to the agent's full patch history.

Fade All Fade changes →

  • BugfixNerf Can no longer reactive Seize or Haunt if they are still airborne while Fade is suppressed

Harbor All Harbor changes →

  • BugfixBuff High Tide: Fixed a bug where High Tide would have large gaps when cast in specific map locations.
  • BugfixBuff Reckoning: Fixed a bug where geysers would not spawn on the area where the player was standing.
  • BugfixBuff Cascade: Fixed a bug where Cascade would sometimes disappear when looking away from it
  • Bugfix Cove: Fixed a bug where walking through Cove was not blinding players at the intended distance

Reyna All Reyna changes →

  • BugfixNerf Empress: Will no longer auto-heal after a kill while suppressed

Sage All Sage changes →

  • BugfixBuff Barrier Orb: Fixed an issue where by walling herself into a corner, the wall would immediately break.

Skye All Skye changes →

  • BugfixBuff Seekers: Improvements made to how Seekers navigate around obstacles after they've acquired a target to more reliably and efficiently reach them
  • BugfixNerf Seekers: Will no longer debuff targets if they are intangible on reaching them

Yoru All Yoru changes →

  • BugfixNerf Dimensional Drift: Detain now properly interrupts Dimensional Drift if it hits during cast delay.

Which skins came out in patch 5.09?

All collections →

The Soulstrifecollection arrived in the store with patch 5.09.

Patch change data adapted from Patch Notes/5.09 on the VALORANT Wiki, licensed CC BY-SA 3.0.