Initiator · Agent

Gekko

Gekko the Angeleno leads a tight-knit crew of calamitous creatures. His buddies bound forward, scattering enemies out of the way, with Gekko chasing them down to regroup and go again.

Gekko is a Initiator. Gekko's signature ability is Dizzy, and their ultimate is Thrash.

Gekko full portrait
Role
Initiator
Signature (E)
Dizzy
Ultimate (X)
Thrash
Released
patch 6.04 (March 7, 2023)

What are Gekko's abilities?

How has Gekko changed in every patch?

All patch notes →

Gekko has been changed in 25 patches, from patch 6.04 to patch 12.08: 19 buffs, 18 nerfs and 27 bug fixes. Newest changes first.

  1. Patch 12.08
    • BugfixBuff Dizzy: Fixed a bug where she would only target an enemy if their head was visible.
  2. Patch 12.05
    • Bugfix Thrash: Fixed a bug where a floating gun may briefly appear when a suppression effect interrupts it
  3. Patch 12.03
    • Globules
      • Reclaim timer increased 15s >> 20s
      • Mosh Pit is now reclaimable
  4. Patch 12.02
    • Nerf Wingman: Can now be concussed.
  5. Patch 12.01
    • BugfixBuff Dizzy: Fixed a rare bug where she would sometimes aim at detected players incorrectly (and miss).
    • Globules
      • Fixed a bug where they were sometimes visible on the enemy minimap even when out of sight.
  6. Patch 12.00
    • BugfixBuff Mosh Pit: Fixed an issue where throw animations would break if aiming straight down
    • BugfixNerf Wingman: Fixed a bug where he could continue chasing players after they teleport away.
  7. Patch 11.09
    • Bugfix Wingman: Fixed a bug where it did not play the intended animation when defusing the Spike
    • BugfixNerf Thrash: Fixed a bug that caused Detain visual effects to show through thin walls and doors.
  8. Patch 11.08
    • Globules
      • Cooldown upon reclaim increased from 10s → 20s
    • Nerf Wingman: Health decreased from 80 → 60
    • Nerf Wingman: Concuss duration decreased from 3s → 2.5s
    • Nerf Thrash: Health decreased from 200 → 180
  9. Patch 11.05
    • Bugfix Wingman: Fixed a bug where "Spike Down" VO would play if he was destroyed right after planting the Spike.
  10. Patch 11.02
    • Bugfix Dizzy: Fixed a bug where other players would hear the incorrect audio cue when a nearby Gekko (allied or enemy) used Dizzy.
    • BugfixBuff Thrash: Fixed a bug that caused Thrash’s hit indicator sound effect to not play for the enemy hit by Thrash.
  11. Patch 10.08
    • BugfixNerf Thrash: Fixed an issue where Gekko’s Thrash leap did not get slowed by Waylay’s Saturate debuff.
  12. Patch 10.06
    • BugfixNerf Wingman: Fixed an issue where the “Spike Down” VO would not play when Wingman was destroyed while carrying the Spike.
  13. Patch 10.00
    • Adjustment Gameplay logic around ability effects themed as explosions has been updated. Explosions should behave more consistently in how they deal damage.
  14. Patch 9.09
    • BugfixBuff Thrash: Fixed a bug causing difficulty with some small jumps
      • Thrash should now jump more similarly to a player
  15. Patch 9.08
    • Globules
      • Reduced time in world 20s → 15s
      • Reclaim time increased 1s → 1.5s
    • Nerf Dizzy: Time active after being thrown and forming is reduced 1.5s → 1s.
    • Adjustment Dizzy: Dizzy’s targeting algorithm has been updated to be more reliable.
    • Buff Dizzy: Dizzy’s goop flash now also blinds the minimap of affected players.
    • Buff Wingman: Increased the angle of the cone concuss area 45 degrees → 65 degrees.
    • Added Wingman: When Wingman turns into a globule after planting the Spike there are unique visuals.
    • Nerf Thrash: Ultimate points increased 7 → 8
  16. Patch 9.06
    • BugfixBuff Wingman: Fixed an issue where Wingman could get stuck in a loop while attempting to chase an unreachable target.
    • Buff Mosh Pit: DoT damage now deals damage to map objects
  17. Patch 8.01
    • BugfixBuff Thrash: Fixed a bug where occasionally the explosion was blocked from affecting enemies due to corners of geometry.
  18. Patch 7.12
    • Globules
      • Reduce reclaim channel time from 2s → 1s
    • BugfixBuff Thrash: Fixed an issue causing kills with Mosh Pit to not be awarded while using Thrash
    • Buff Dizzy: Pre-fire targeting delay decreased 0.5s → 0.35s
    • Buff Dizzy: Missile speed increased 7000 → 10000
  19. Patch 7.07
    • BugfixNerf Dizzy: Enemy detection range is now correctly reduced while inside of Viper’s Pit ability.
  20. Patch 7.05
    • Nerf Mosh Pit: DoT damage per tick reduced 3 → 1
      • This is an undocumented change
      • DoT damage from 30/sec → 10/sec
  21. Patch 7.04
    • Added Mosh Pit: The impacted area now does 30 damage per second before exploding
      • The correct value is undocumented, instead officially being documented in the patch notes as dealing 10 damage per second
    • Nerf Wingman: HP reduced 100 → 80
    • Buff Thrash: Explosion VFX updated for clarity
  22. Patch 6.08
    • Adjustment Updated Gekko’s in-game portrait for better gameplay readability and quality consistency.
    • Adjustment Wingman: Audio improvements to Wingman’s plant and defuse audio.
  23. Patch 6.06
    • Nerf Mosh Pit: Damage to objects reduced 2.5x → 1x
    • Nerf Wingman: Wingman will now always die if he is last alive.
    • BugfixNerf Wingman: Wingman can no longer concuss intangible players.
  24. Patch 6.05
    • Adjustment Improved performance in Agent Select
    • Globules
      • Added VFX to when Gekko is reclaiming an orb, as well as when the globule reclaim is complete
      • Improved visuals for enemy creature globules
      • Fixed a bug where ally Gekko orbs were showing up as white outside of custom Replication.
    • Added Mosh Pit: Added audio variations for Mosh Pit's explosions
    • BugfixBuff Mosh Pit: Fixed a bug where damage from Mosh Pit was avoidable while crouch jumping in the pit.
    • Bugfix Mosh Pit: Fixed display name of "Mosh Pit" showing up as "Mosh's Pit".
    • Buff Wingman: Plant and Defuse targeting has been improved in order to target higher locations.
    • BugfixNerf Wingman: Fixed a bug where Wingman wasn't taking melee damage.
    • Bugfix Wingman: Fixed a bug where Wingman wasn't able to defuse the Spike after using Swap Team command in a Custom game.
    • BugfixBuff Wingman: Fixed a bug where Wingman Spike plant casting allowed him to run too far of a distance if cast in midair.
    • BugfixNerf Wingman: Fixed bug where Wingman's torso wouldn't trigger Cypher's Trapwire (C).
    • Bugfix Wingman: Fixed a bug where the wrong animation played while casting Wingman.
    • BugfixBuff Wingman: Fixed a bug where Gekko wasn't able to plant in Spike Rush if Wingman was stopped from planting.
    • Adjustment Dizzy: Audio improvements for Dizzy's plasma blasts, which will help you easily identify if it's flying towards you or towards an ally while in the air
    • BugfixBuff Thrash: Fixed UI staying on screen if the round ended while you're possessing Thrash.
  25. Patch 6.04
    • Added Added

Patch change data adapted from Gekko's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

Valorant news and guides about Gekko

Gekko gear skins

Unlocked by completing Gekko's Gear contract with Kingdom Credits.

Other Initiators

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