Sage
The bastion of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off forceful assaults, she provides a calm center to a hellish battlefield.
Sage is a Sentinel. Sage's signature ability is Healing Orb, and their ultimate is Resurrection.
- Role
- Sentinel
- Signature (E)
- Healing Orb
- Ultimate (X)
- Resurrection
- Released
- Closed beta, patch 0.47 (April 21, 2020)
What are Sage's abilities?
Barrier Orb
Basic abilityEQUIP a destructible Barrier Orb. While equipped, REACTIVATE to pivot the wall or HOLD ALT FIRE to rotate. FIRE to place a destructible wall that fortifies after a delay.
Slow Orb
Basic abilityEQUIP a Slow Orb. FIRE to throw. On landing, create a zone that slows all players and plays an audio cue when enemies run through it.
Healing Orb
Signature abilityEQUIP Healing Orb. FIRE on a damaged ally to grant healing. ALT FIRE to self-cast.
Resurrection
Ultimate abilityEQUIP Resurrection. FIRE on a targeted dead ally to resurrect them.
How has Sage changed in every patch?
All patch notes →Sage has been changed in 39 patches, from patch 0.47 to patch 12.09: 28 buffs, 27 nerfs and 24 bug fixes. Newest changes first.
- BugfixBuff Healing Orb: Fixed an issue where a full health Sage could use it on herself while affected by Decay
- Adjustment Added crystal growths to Sage’s model and key art
- Adjustment Healing Orb: Updated Ally Targeting UI/UX with a new widget above the targeted allies head, and an additional highlight around the agent's model.
- Bugfix Healing Orb: Fixed a bug where the targeting UI was still visible on allies who broke Sage’s line of sight.
- Adjustment Healing Orb: Updated targeting
- Bugfix Resurrection: Fixed an issue where the indicator was snapping to allies out of Sage’s POV.
- Bugfix Healing Orb: Fixed a bug that caused Sage’s hands to flicker briefly when using it on an ally.
- Bugfix Slow Orb: Fixed a bug where it was making a popping sound when intersecting Cosmic Divide.
- BugfixBuff Healing Orb: Fixed an issue that allowed it to target players who were decayed but fully healed underneath the decay
- Buff Barrier Orb: Cost reduced from 400 → 300
- Buff Barrier Orb: Fortification delay reduced from 3.3 sec → 2 sec
- Nerf Barrier Orb: Health of Barrier segments decreased from 800 → 600
- Buff Barrier Orb: Range increased from 10m → 15m
- Buff Resurrection: Range increased from 6m → 12m
- Nerf Barrier Orb:
Can no longer be placed on some walls of the map, where it was possible if there was another agent supporting it.
- This is an undocumented change and is estimated to have appeared during this patch
- Nerf Barrier Orb:
Can no longer be placed on some walls of the map, where it was possible if there was another agent supporting it.
- BugfixBuff Resurrection: Fixed an issue where there was a single frame of vulnerability upon reviving a target
- Buff Healing Orb: Self Heal 30HP → 50HP
- Buff Healing Orb: Heal time matched to ally heal at 5 seconds
- Buff Slow Orb: Now will additionally reduce the dash speed of enemies caught inside the slowing zone by 50%.
- Buff Resurrection: Ult Cost 8 → 7
- Nerf Barrier Orb: Placeable abilities like Cypher’s Spycam can no longer be placed in the space above a rising Barrier Orb
- Added Barrier Orb: Placement preview now also shows up on the minimap
- Bugfix Resurrection: Fixed an issue regarding resurrection not being visible for Spectators and Observers.
- BugfixBuff Slow Orb: Fixed an issue where footsteps were not produced when in ADS and when running while slowed by Slow Orb.
- BugfixBuff Barrier Orb: Fixed a bug where bullets could pass through the corners of Barrier Orb.
- BugfixBuff Resurrection: Fixed a bug where if you were revived by Sage's Resurrection, you would be nudged slightly at the end of the animation.
- BugfixBuff Barrier Orb: Fixed an issue where Barrier Orb can break when being placed in between doors such as C Garage on Haven.
- BugfixBuff Barrier Orb: Fixed issue where Barrier Orb would sometimes rotate multiple times from a single button press when placing it.
- BugfixBuff Barrier Orb: Fixed an issue where when Sage rotated her Barrier Orb 90 degrees, she was blocked from placing the wall for.8 seconds. Now, Sage can place her wall immediately after rotating it 90 degrees.
- BugfixNerf Barrier Orb: No longer fortifies to max HP in cases where damage was received before fortification
- Bugfix Adjusted hair height to fit within standardized vertical range
- Nerf Barrier Orb: Fortify delay increased 3.0s → 3.3s
- Buff Healing Orb: Ally heal total amount increased 60 HP → 100 HP
- Nerf Healing Orb: Self heal total amount decreased 60 HP → 30 HP
- BugfixBuff Barrier Orb: Fixed an issue where by walling herself into a corner, the wall would immediately break.
- Buff Barrier Orb: Improved the system used to place Barrier Orb at targeted ground locations
- BugfixBuff Barrier Orb: Fixed Barrier Orb being destroyed by Boom Bot, Owl Drone, or Fakeout if they are placed in a way that overlapped a segment of the barrier wall
- BugfixNerf Barrier Orb: Can no longer be placed on some projectiles while they’re in the air or deployed on the ground
- Nerf Barrier Orb: Cost increased 300 → 400
- Barrier Orb: Agents blocked by Barrier Orb when resurrected now break the wall to ensure they don’t get pushed inside map geo
- Nerf Slow Orb: Cost increased 100 → 200
- Nerf Resurrection: Ultimate points required increased 7 → 8
- BugfixBuff Barrier Orb: Fixed a bug where placing Killjoy's Turret next to Barrier Orb would sometimes break it
- BugfixBuff Barrier Orb: Fixed issue where Cypher's Spycam broke Barrier Orb when placed close to it
- BugfixNerf Barrier Orb:
Killjoy's Lockdown can no longer be placed inside Barrier Orb in some instances
- If Barrier Orb is placed on top of Killjoy’s ult, the section of the wall covering the ult will now be destroyed
- BugfixNerf Barrier Orb:
Killjoy's Lockdown can no longer be placed inside Barrier Orb in some instances
- BugfixNerf Barrier Orb: Fixed an issue where Omen could plant the Spike while elevated on Barrier Orb
- Nerf Barrier Orb: Can no longer be cast in Buy Phase
- Buff Barrier Orb: Once fortified, Barrier no longer loses health over time. It now only starts to deteriorate a few seconds before it expires.
- BugfixBuff Barrier Orb: Sage wall segments no longer break if a player dies on top of them
- Nerf Barrier Orb:
Initial wall HP reduced to 400
- The wall will retain its max HP of 800 when it becomes fortified 3 seconds after it was summoned
- Buff Barrier Orb: Cost reduced 400 → 300
- Buff Barrier Orb:
Duration increased 30 → 40 seconds
- This is an undocumented change and is estimated to have appeared during this patch
- Nerf Slow Orb: Size reduced 30%
- Nerf Healing Orb: Heal reduced from 100 over 5 seconds → 60 over 5 seconds
- Nerf Healing Orb: Self heal reduced from 100 over 5 seconds → 60 over 10 seconds
- Nerf Barrier Orb:
Initial wall HP reduced to 400
- Nerf Barrier Orb: Cast range reduced 20 → 10 meters
- Nerf Barrier Orb: Segment health reduced 1000 → 800
- Nerf Barrier Orb: Duration reduced 40 → 30 seconds
- Nerf Healing Orb: Cooldown increased 35 → 45 seconds
- Nerf Barrier Orb: Cost increased 300 → 400 credits
- Nerf Slow Orb: Zone duration decreased 9 → 7 seconds
- Nerf Slow Orb: Slowing amount decreased 65% → 50%
- Nerf Barrier Orb: Can no longer be placed on "small" pieces of geometry, it must be placed on the ground or on top of boxes
- Nerf Barrier Orb:
Will only spawn a chunk of the barrier if it is supported by the ground
- This can mean it will sometimes only spawn 2 barrier chunks
Patch change data adapted from Sage's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about Sage
Sage gear skins
Unlocked by completing Sage's Gear contract with Kingdom Credits.
