Blast Pack
Blast Pack is Raze's Q basic ability. INSTANTLY throw a destructible Blast Pack that sticks to surfaces that fully arms after a delay. REACTIVATE to detonate, knocking away anything hit. If fully armed, Blast Pack will also deal damage to enemies.
How has Blast Pack changed in every patch?
All patch notes →Blast Pack has been changed in 15 patches, from patch 0.50 to patch 11.08: 7 buffs, 17 nerfs and 4 bug fixes. Newest changes first.
- Nerf Can now be affected by Slows while midair with Blast Pack. If Slowed, the force from Blast Pack will be reduced, similar to how slows affect other Dashes
- BugfixNerf Fixed an issue where Blast Pack could knock back Skye’s Trailblazer and Tejo’s Stealth Drone through walls.
- BugfixBuff Fixed a bug where Blast Pack’s explosion was slightly smaller at the tip of the explosion since the explosion changes that went live in 10.03
- Nerf Damage multiplier to objects decreased x2.5 → x2.25
- Nerf Raze’s satchels no longer explode for damage/knockback upon opponent destruction.
- Nerf Raze’s horizontal velocity when satcheling has been slowed.
- Nerf Satchel explosion audio has been updated to be audible farther away to ensure enemies can hear the first satchel when a Raze double satchels.
- Nerf Audio for traveling through air is now louder for enemies while traveling towards them
- Nerf Satchel doesn’t deal damage until fully armed.
- Nerf Satchel arm time increased 0.5 seconds → 1.5.
- Adjustment Updated SFX for beep after arm time.
- This is an undocumented change
- BugfixNerf Now properly takes damage from enemy abilities
- Buff Health increased 1 HP → 20 HP
- Buff Now deals damage to Fade's Prowler
- Buff Now immune to all allied damage
- Nerf Damage modifier to non-players decreased 1200% → 250%
- BugfixBuff Fixed bugs impacting Blast Pack's input queuing and re-equip speeds
- Nerf Audio cues added to indicate when she's boosted in the air from Blast Pack
- Nerf Initial damage reduced to 15 with a 2 meter inner radius, falling off to 5 minimum damage
- The satchel will retain its max damage of 50 after arming (once it lands) for.5 seconds
- Patch notes state.2 m inner radius, this is likely a typo
- Nerf Shooting the blast pack causes it to detonate, dealing its current damage amount
- Buff Satchel no longer does damage to allies
- Nerf Initial damage reduced to 15 with a 2 meter inner radius, falling off to 5 minimum damage
- Nerf Damage decreased 75 → 50
- Buff Damage to objects now consistently does 600
- Nerf Maximum damage radius reduced 2 → 1 meters
- Nerf Cost increased 100 → 200 credits
Patch change data adapted from Raze's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Raze's other abilities
Raze guide →Boom Bot
Basic abilityEQUIP a destructible Boom Bot. FIRE to send it forward. Chases the first enemy it sees, exploding and dealing damage to enemies on impact.
Paint Shells
Signature abilityEQUIP Paint Shells. FIRE to throw. ALT FIRE to lob. After a delay, explode, dealing damage and creating sub-munitions, each also dealing damage to all players. Resets every two kills.
Showstopper
Ultimate abilityINSTANTLY prepare Showstopper. FIRE to launch. Explodes on any surface, dealing high damage to all players.
Other Duelist Q abilities
All abilities →Flashbulb
Hush · Basic abilityEQUIP Flashbulb. FIRE to throw. ALT FIRE to prepare it instead. REACTIVATE to direct it towards your crosshair. Explodes on any surface or after a delay, flashing all players looking at it.
Undercut
Iso · Basic abilityEQUIP an Undercut. FIRE to send it forward. Applies suppress and vulnerable to all players.
Updraft
Jett · Basic abilityINSTANTLY propel high into the air.
Relay Bolt
Neon · Basic abilityINSTANTLY throw a bolt that bounces once. Explodes on each surface, concussing all players.
Hot Hands
Phoenix · Basic abilityEQUIP Hot Hands. FIRE to throw. ALT FIRE to lob. On landing, create a fire zone that deals damage to all players.
Devour
Reyna · Basic abilityINSTANTLY consume a Soul Orb to heal. Excess healing is converted into overheal. While ULTIMATE is active, Devour auto-casts.
Lightspeed
Waylay · Basic abilityEQUIP Lightspeed. FIRE to dash forward twice. ALT FIRE to dash forward once. Only the first dash can launch upward.
BLINDSIDE
Yoru · Basic abilityEQUIP Blindside. FIRE to throw. After bouncing off a surface, explode, flashing all players looking at it.