Astra
Ghanaian Agent Astra harnesses the energies of the cosmos to reshape battlefields to her whim. With full command of her astral form and a talent for deep strategic foresight, she's always eons ahead of her enemy's next move.
Astra is a Controller. Astra's signature ability is Nebula, and their ultimate is Cosmic Divide.
- Role
- Controller
- Signature (E)
- Nebula
- Ultimate (X)
- Cosmic Divide
- Released
- patch 2.04 (March 2, 2021)
What are Astra's abilities?
Gravity Well
Basic abilityACTIVATE a Star to create a zone that pulls all players to the center, exploding and applying vulnerable to all players.
Nova Pulse
Basic abilityACTIVATE a Star to detonate it, concussing all players hit.
Nebula
Signature abilityACTIVATE a Star to transform it into a smoke.
Cosmic Divide
Ultimate abilityENTER Astral Form. ALT FIRE to EQUIP Cosmic Divide. FIRE to set, pivot and FIRE again to create an indestructible wall that blocks audio.
Astral Form
PassiveACTIVATE ULTIMATE to ENTER Astral Form. FIRE to cast Stars. INTERACT to recall a Star. Recalling a Star forms a brief smoke.
How has Astra changed in every patch?
All patch notes →Astra has been changed in 28 patches, from patch 2.04 to patch 12.05: 27 buffs, 27 nerfs and 25 bug fixes. Newest changes first.
- Astral Form
- Fixed a bug where a floating gun may briefly appear when a suppression effect interrupts it
- Astral Form
- Bugfix Nebula/Dissipate: Fixed a bug where Nebula created by Dissipate did not have an icon on the minimap.
- Bugfix Stars: Fixed an issue that caused the activation sound for an already used Star to play when Astra was revived
- Nerf Gravity Well: Fragile (Vulnerable) duration decreased from 5s → 2.5s
- Nerf Gravity Well: Cooldown increased from 45s → 60s
- Nerf Nova Pulse: Concuss duration decreased from 3.5s → 2.5s
- Nerf Nova Pulse: Cooldown increased from 45s → 60s
- Nerf Nebula/Dissipate: Cooldown increased 25s → 35s
- BugfixBuff Cosmic Divide:
Fixed an issue where bullet tracers pass through
- This fix does reintroduce an audio bug where there is a slight audio hitch when passing through Astra wall.
- BugfixBuff Cosmic Divide:
Fixed an issue where bullet tracers pass through
- BugfixBuff Cosmic Divide: Fixed an issue where bullet tracers could be seen passing through
- Bugfix Gravity Well: Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.
- BugfixBuff Astral Form: Fixed an issue where disconnecting and reconnecting within Astral World could result in Astral World’s visuals persisting for the round despite the player not being in Astral World.
- Nerf Nova Pulse: Stun duration: 4s → 3.5s
- Added Nebula/Dissipate: Visual cues have been added to the inside of the smoke before it expires.
- BugfixBuff Fixed a bug where Astra would not receive the alert sound effect when being watched by Cypher's Spycam
- Adjustment Cosmic Divide: Agent ability projectiles, walls, and AOEs have been updated to have more consistent audio presentation when clipping/passing through Cosmic Divide
- Buff Stars: Charges increased from 4 → 5
- Added Nebula/Dissipate: Nebula now plays an audio and visual cue 1.5 seconds before it expires
- Buff Astral Form: Astra will now be able to hear everything happening around her physical body while in Astral form
- BugfixBuff Cosmic Divide: Fixed a bug where there was a small audio deadzone
- Nerf Gravity Well: Startup time increased.6 → 1.25
- Nerf Gravity Well: Gravity time duration decreased 2.75 → 2.0
- Buff Nova Pulse: Startup time decreased from 1.25 → 1.0
- Buff Cosmic Divide: Audio now is blocked completely by the wall rather than muffled
- BugfixNerf Nebula/Dissipate: Can no longer cast Dissipate right at round start before stars are charged up
- Bugfix Stars: Fixed a bug where you would sometimes see the location of enemy Astra stars
- BugfixNerf Stars: Fixed a bug where Astra was able to sell her starting star
- Buff Astral Form: Increased the speed of the overlay that covers Astra's screen when transitioning in and out of Astral form
- Adjustment Astral Form: Astra's targeting ring in Astral form is reduced to one ring that reflects the now unified size of all her utility
- BugfixBuff Astral Form: While in Astral form, pings are no longer blocked by level geometry that Astra cannot see
- BugfixBuff Astral Form: Astra's targeting ring no longer randomly disappears when aiming across some map locations
- BugfixBuff Astral Form: Fixed the boom not showing up for Astra if planted while in Astral Form
- Nerf Gravity Well: Cooldown Increased 25 → 45
- Nerf Gravity Well: Gravity Well Size Decreased 525 → 475
- Nerf Gravity Well: Gravity Well no longer affects anyone fully underneath the Gravity Well.
- Nerf Nova Pulse: Cooldown Increased 25 → 45
- Nerf Nova Pulse: Nova Pulse no longer affects anyone fully underneath the Nova Pulse.
- Nerf Nebula: Cooldown Increased 14 → 25
- Nerf Nebula: Nebula cooldowns are now sequential instead of simultaneous
- Buff Nebula: Nebula size increased 410 → 475
- Nerf Stars: Max Stars reduced 5 → 4
- Nerf Stars: Cooldown on retrieving a Star increased 14 → 25
- Buff Stars: Astra can now pick up placed Stars during the Buy Phase to refund their charge immediately.
- Buff Stars: Max distance of Star Placement increased 10000 → 30000 to allow her to place Stars across the furthest corners of maps
- BugfixBuff Stars: Fixed an issue where Stars were placed slightly above the location Astra was targeting
- BugfixBuff Astral Form: Will no longer equip weapons slower than intended after exiting Astral Form
- BugfixNerf Gravity Well: Can no longer pull people while they are attached to ascenders
- BugfixNerf Nebula/Dissipate: Dissipate can no longer be activated while Astra is attached to ascenders
- Buff Astral Form:
On Attack, Astra can now see the Spike's location in Astral form
- This representation does not animate so it will not provide additional info on the status of the Spike
- Nerf Gravity Well: Cooldown time increased 12 → 25
- Nerf Nova Pulse: Cooldown time increased 12 → 25
- Buff Stars: Cost decreased 200 → 150
- Nerf Stars:
Stars are now inactive when placed during the buy phase
- When the barriers drop, Stars charge for 1.4 seconds before becoming active and usable.
- Nerf Stars: Recall cooldown increased 8 → 15
- Nerf Stars: Granted signature charges decreased 2 → 1
- Buff Astral Form:
On Attack, Astra can now see the Spike's location in Astral form
- BugfixBuff Nebula/Dissipate: Fixed issue where Nebula was slightly offset once fully formed
- BugfixNerf Nebula/Dissipate: No longer blocks flashes even when you are not fully inside the smoke
- BugfixBuff Astral Form: Fixed an unintended dome in the sky that Astra saw if she came out of Astral Form while Omen is ulting
- Buff Gravity Well:
Now pulls Agents that are defusing the Spike
- If they are pulled out of defuse range, the defuse will be interrupted
- BugfixBuff Stars: Fixed an issue where it looks like Astra is casting a Star but doesn't actually create one when targeting close to another Star
- BugfixBuff Stars: Fixed an issue with Astra's Star targeting being unreliable on stairs and slopes
- BugfixBuff Astral Form: Fixed a rare bug that could leave players unable to move or process inputs until they died when entering or returning from Astral Form
- BugfixBuff Stars: Fixed Astra having trouble placing Stars on the defender side boxes of Icebox mid from the A site
- Added Added
Patch change data adapted from Astra's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about Astra
Astra gear skins
Unlocked by completing Astra's Gear contract with Kingdom Credits.