Gravity Well
Gravity Well is Astra's C basic ability. ACTIVATE a Star to create a zone that pulls all players to the center, exploding and applying vulnerable to all players.
- Agent
- Astra
- Role
- Controller
- Key
- C
- Type
- Basic ability
How has Gravity Well changed in every patch?
All patch notes →Gravity Well has been changed in 7 patches, from patch 2.07 to patch 11.08: 1 buff, 9 nerfs and 2 bug fixes. Newest changes first.
- Nerf Fragile (Vulnerable) duration decreased from 5s → 2.5s
- Nerf Cooldown increased from 45s → 60s
- Bugfix Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.
- Nerf Startup time increased.6 → 1.25
- Nerf Gravity time duration decreased 2.75 → 2.0
- Nerf Cooldown Increased 25 → 45
- Nerf Gravity Well Size Decreased 525 → 475
- Nerf Gravity Well no longer affects anyone fully underneath the Gravity Well.
- BugfixNerf Can no longer pull people while they are attached to ascenders
- Nerf Cooldown time increased 12 → 25
- Buff Now pulls Agents that are defusing the Spike
- If they are pulled out of defuse range, the defuse will be interrupted
- Buff Now pulls Agents that are defusing the Spike
Patch change data adapted from Astra's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Astra's other abilities
Astra guide →Nova Pulse
Basic abilityACTIVATE a Star to detonate it, concussing all players hit.
Nebula
Signature abilityACTIVATE a Star to transform it into a smoke.
Cosmic Divide
Ultimate abilityENTER Astral Form. ALT FIRE to EQUIP Cosmic Divide. FIRE to set, pivot and FIRE again to create an indestructible wall that blocks audio.
Astral Form
PassiveACTIVATE ULTIMATE to ENTER Astral Form. FIRE to cast Stars. INTERACT to recall a Star. Recalling a Star forms a brief smoke.
Other Controller C abilities
All abilities →Stim Beacon
Brimstone · Basic abilityINSTANTLY throw a Stim Beacon. On landing, create a zone that grants combat stim and haste to allies.
Pick-me-up
Clove · Basic abilityACTIVATE on a targeted dead enemy that you damaged or killed to gain haste and overheal.
Storm Surge
Harbor · Basic abilityEQUIP Storm Surge. FIRE to throw. Explodes on landing, nearsighting and slowing all players.
M-pulse
Miks · Basic abilityEQUIP a destructible M-Pulse. ALT FIRE to toggle between concuss or heal. FIRE to throw. Repeatedly pulses on landing, applying the selected effect on all players within range.
Shrouded Step
Omen · Basic abilityEQUIP a Shrouded Step. FIRE to briefly channel, then teleport to a targeted location.
Snake Bite
Viper · Basic abilityEQUIP Snake Bite. FIRE to launch. On landing, create a zone that grants vulnerable and deals low damage to all players.