Veto
Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.
Veto is a Sentinel. Veto's signature ability is Interceptor, and their ultimate is Evolution.
- Role
- Sentinel
- Signature (E)
- Interceptor
- Ultimate (X)
- Evolution
- Released
- patch 11.07 (September 30, 2025)
What are Veto's abilities?
Crosscut
Basic abilityEQUIP a destructible Crosscut. FIRE to place. While in range, INTERACT to teleport to it. Can be recalled during BUY PHASE.
Chokehold
Basic abilityEQUIP a destructible Chokehold. FIRE to throw. Chokehold stealths after landing. Triggers on nearby visible enemies in range, deafening, decaying, and tethering enemies. Can be recalled during BUY PHASE.
Interceptor
Signature abilityEQUIP a destructible Interceptor. FIRE to place. REACTIVATE to activate. While active, destroy any enemy utility that can be shot or would bounce off players in range and line of sight. Can be recalled.
Evolution
Ultimate abilityINSTANTLY gain evolution. Evolution grants combat stim, continuous healing, and immunity to all debuffs and damage, except weapons.
How has Veto changed in every patch?
All patch notes →Veto has been changed in 10 patches, from patch 11.07 to patch 12.08: 4 buffs, 5 nerfs and 17 bug fixes. Newest changes first.
- Bugfix Evolution: Fixed a bug where Viper's Toxic Screen SFX would activate repeatedly when Veto walked into it with Evolution active
- Bugfix Crosscut: Fixed a bug where the icon was missing on the minimap when the Enemy Highlight Color setting was set to red.
- BugfixNerf Interceptor: Fixed a bug where it would detect a stealthed Cypher Spycam.
- Bugfix Crosscut: Fixed a bug where its indicators would overlap on agents and make them difficult to see.
- BugfixBuff Chokehold: Fixed a bug where the jump throw trajectory was inconsistent.
- BugfixBuff Crosscut: Fixed a bug where it could sometimes be shot through non-penetrable walls
- Bugfix Crosscut: Targeting should be more consistent now to other targetable usables.
- BugfixBuff Crosscut: Fixed a bug where it was invisible or non-functional when used in Buy Phase with high ping or packet loss.
- Bugfix Interceptor: Fixed a bug with Veto’s animation while recalling.
- Bugfix Fixed some bright spots flickering during Evolution transformation in Agent Select
- BugfixBuff Crosscut: Fixed an issue where the radius indicator when placing the vortex wouldn't match the placed one
- Bugfix Crosscut: Fixed an issue where Veto's the ability descriptions were inconsistent with their in-game behavior
- Bugfix Crosscut: Fixed an issue where some visual swirl effects wouldn't show up during the equip animation in some specific occasions
- Bugfix Chokehold: Fixed an issue where Veto's the ability descriptions were inconsistent with their in-game behavior
- Bugfix Chokehold: Fixed the tendrils' exit animation not showing up
- Bugfix Evolution: Softened the visual effects during the transformation
- Bugfix Evolution: Fixed a bug where it would sometimes not count towards weekly mission progress
- Added Added
- Team Deathmatch only:
- Disabled agent due to a bug until patch v11.08
Patch change data adapted from Veto's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Veto gear skins
Unlocked by completing Veto's Gear contract with Kingdom Credits.