ZERO/point
ZERO/point is KAY/O's E signature ability. EQUIP a destructible ZERO/point. FIRE to throw. Pulses on any surface, suppressing enemies within range.
How has ZERO/point changed in every patch?
All patch notes →ZERO/point has been changed in 10 patches, from patch 3.01 to patch 11.08: 5 buffs, 4 nerfs and 6 bug fixes. Newest changes first.
- Nerf Cooldown increased from 40s → 60s
- BugfixNerf Fixed a bug where KAY/O’s ZERO/point revealed exact opponent locations with an audio cue.
- Bugfix Fixed an issue where the dagger trajectory could behave unexpectedly with packet loss.
- BugfixBuff Fixed known cases where ZERO/point would sometimes report inaccurate information.
- Bugfix Fixed the Knife Handle collision staying in world after the Suppression explosion.
- Nerf Improved the hitbox on KAY/O's ZERO/point so shooting the handle of the knife destroys it.
- Buff Health increased 1 HP → 20 HP
- Buff Now immune to all allied damage
- Buff Added voiceover that informs allies on exactly how many enemies have been suppressed
- Bugfix The position indicator will no longer appear twice on the minimap in some cases
- BugfixBuff Fixed issue with ZERO/point sometimes incorrectly displaying enemies that were hit on UI
- Nerf Cooldown restock removed
Patch change data adapted from KAY/O's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
KAY/O's other abilities
KAY/O guide →FRAG/ment
Basic abilityEQUIP FRAG/ment. FIRE to throw. ALT FIRE to lob. Explodes on landing, repeatedly dealing pulses of damage to all players.
FLASH/drive
Basic abilityEQUIP a FLASH/drive. FIRE to throw. ALT FIRE to lob. After a delay, explode, flashing all players looking at it.
NULL/cmd
Ultimate abilityINSTANTLY gain overloaded and repeatedly send out a pulse that suppresses enemies within range. Overloaded grants combat stim. Upon taking lethal damage, KAY/O is downed and can be re-stabilized.
Other Initiator E abilities
All abilities →Fault Line
Breach · Signature abilityEQUIP Fault Line. HOLD FIRE to increase distance. RELEASE to detonate a zone that concusses all players.
Haunt
Fade · Signature abilityEQUIP a destructible Haunt. FIRE to throw. REACTIVATE to drop early. On landing, mark and reveal enemies in range and line of sight.
Dizzy
Gekko · Signature abilityEQUIP a destructible Dizzy. FIRE to throw. Fires plasma at enemies in line of sight, blinding them. Reverts to a Globule.
Guiding Light
Skye · Signature abilityEQUIP a Guiding Light. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. REACTIVATE to detonate, flashing all players looking at it.
Recon Bolt
Sova · Signature abilityEQUIP a destructible Recon Bolt. FIRE to shoot a bolt that repeatedly reveals nearby enemies in range and line of sight. HOLD FIRE to increase the bolt’s velocity. ALT FIRE to add up to two bounces.
Guided Salvo
Tejo · Signature abilityEQUIP a tactical map. FIRE to set locations. ALT FIRE to launch missiles that travel to and repeatedly pulse, dealing damage to all players.