Tejo
A veteran intelligence consultant from Colombia, Tejo’s ballistic guidance system pressures the enemy to relinquish their ground - or their lives. His targeted strikes keep opponents off balance and under his heel.
Tejo is a Initiator. Tejo's signature ability is Guided Salvo, and their ultimate is Armageddon.
- Role
- Initiator
- Signature (E)
- Guided Salvo
- Ultimate (X)
- Armageddon
- Released
- patch 10.00 (January 7, 2025)
What are Tejo's abilities?
Stealth Drone
Basic abilityEQUIP a destructible Stealth Drone. FIRE to take control. FIRE again to reveal and suppress nearby enemies in range and line of sight.
Special Delivery
Basic abilityEQUIP Special Delivery. FIRE to launch. ALT FIRE to launch with a bounce. Explodes on any surface, concussing and damaging all players.
Guided Salvo
Signature abilityEQUIP a tactical map. FIRE to set locations. ALT FIRE to launch missiles that travel to and repeatedly pulse, dealing damage to all players.
Armageddon
Ultimate abilityEQUIP a tactical map. FIRE to set, pivot and FIRE again to cast a wave that deals high damage to all players. ALT FIRE to cancel targeting.
How has Tejo changed in every patch?
All patch notes →Tejo has been changed in 16 patches, from patch 10.00 to patch 12.09: 9 buffs, 18 nerfs and 23 bug fixes. Newest changes first.
- Bugfix Guided Salvo: Fixed issue where the equip idle sound kept playing long after cast.
- Bugfix Fixed a bug where his agent select animation would sometimes cut off the smoke from the explosion. (fixed in 12.07)
- BugfixBuff Armageddon: Fixed a bug where it would sometimes cast targeting spawn instead of the intended location.
- BugfixNerf Guided Salvo: Fixed an exploit that allowed him to send 3 missiles instead of the standard 2.
- Nerf Special Delivery: Concuss duration decreased from 4 seconds → 2.5 seconds
- Added Special Delivery: Added damage on the explosion: Maximum damage of 35 at center, with minimum damage of 20
- Buff Stealth Drone: Reveal type has been changed from Snapshot reveal to being fully Revealed
- Nerf Stealth Drone: Pulse radius decreased from 30m → 16m
- BugfixNerf Stealth Drone: Fixed a bug where it could push players and give them a speed boost
- Team Deathmatch only:
- Armageddon
- Cost increased 80 → 90
- Bugfix Fixed a bug where the wrong voiceline played during round-start when Phoenix & Tejo are both present.
- Guided Salvo and Armageddon
- Removed area names due to it being too large on ability maps and overlapping due to decreased cast range
- Guided Salvo and Armageddon
- BugfixBuff Stealth Drone: Fixed an issue where Astra’s concuss always affected the drone as long as the drone had line of sight to the concuss
- BugfixBuff Guided Salvo: Fixed an issue where the rockets could get hindered by Waylay’s Saturate and Convergent Paths
- Armageddon (changed in 10.09)
- Swiftplay only:
- Starting points 2 → 3
- Nerf Guided Salvo: Cost: 150.
- Adjustment Guided Salvo: Now has 2 charges. Grants a free charge on round start. Each individual rocket used will consume 1 charge.
- Nerf Guided Salvo: The cooldown has been removed.
- Nerf Guided Salvo: Map Targeting Range decreased from 55m to 45m.
- Nerf Stealth Drone: Cost: 300 → 400
- Buff Special Delivery: Cost: 300 → 200
- Nerf Armageddon: Ult points increased from 8 to 9
- BugfixNerf Stealth Drone: Fixed an issue where players could boost on Tejo’s Stealth Drone.
- BugfixNerf Stealth Drone: Fixed an issue where Stealth Drone could not be tagged by Cypher’s camera.
- Bugfix Armageddon: Fixed an issue where Armageddon VFX may remain after being used.
- BugfixNerf Armageddon: Fixed an issue where there was no danger indicator for players running through Armeggadon from the back side.
- Bugfix Armageddon: Fixed an issue where Armageddon’s floor indicator persisted across rounds.
- BugfixNerf Stealth Drone: Fixed a bug where Stealth Drone was not unstealthing upon jumping up prior to its scan.
- Bugfix Armageddon: Fixed a bug where Armageddon’s danger indicator did not always apply on variable elevations
- Nerf Guided Salvo:
Max damage decreased from 70 → 65
- Minimum damage remains unchanged
- Nerf Guided Salvo: Now does 50% damage to non-player objects.
- Nerf Guided Salvo:
Max damage decreased from 70 → 65
- BugfixBuff Armageddon: Fixed an issue where players could rarely survive running straight through the full duration of Armageddon
- BugfixNerf Stealth Drone: Fixed an issue where Stealth Drone affected by Nearsight could see Enemy Players’ model outline at certain distances.
- BugfixBuff Stealth Drone: Fixed an issue where Stealth Drone is slowed outside the AOE of Sage’s Slow Orb.
- BugfixBuff Guided Salvo: Fixed an issue where Guided Salvo projectile would get stuck inside the wall when cast towards a path blocked by Sage’s Barrier Orb.
- BugfixNerf Guided Salvo: Fixed an issue where Guided Salvo missile visuals are set to draw as a Cylinder instead of Sphere, showing an incorrect damage zone.
- BugfixBuff Guided Salvo: Fixed an issue where Guided Salvo loses functionality and appears as stuck if he cast it while being outside of the map.
- BugfixNerf Guided Salvo: Fixed an issue where Guided Salvo damages players on elevation without showing a warning indicator.
- Bugfix Armageddon: Fixed an issue where players who exited then re-entered Tejo’s Armageddon blast zone do not count as Displaced in the Combat Report.
- Added Added
Patch change data adapted from Tejo's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about Tejo
Tejo gear skins
Unlocked by completing Tejo's Gear contract with Kingdom Credits.
