Double Tap
Double Tap is Iso's E signature ability. INSTANTLY channel Focus. Gain a shield that blocks one instance of damage.
How has Double Tap changed in every patch?
All patch notes →Double Tap has been changed in 6 patches, from patch 8.01 to patch 10.08: 3 buffs, 3 nerfs and 4 bug fixes. Newest changes first.
- Bugfix Updated Iso’s Double Tap tooltip to mention the reload speed buff.
- Bugfix Fixed an issue where swapping to Iso with Double Tap active could result in the wrong UI bar displaying for spectators or observers.
- Bugfix Fixed a bug where Double Tap’s HUD bar could look visually incorrect for spectators or observers
- Nerf Iso now receives a Heavy Penetration tag rather than a Wall Penetration tag when the shield is broken. This means he’s slowed more upon his shield breaking.
- Nerf Duration: 20s → 12s
- Nerf Signature kill reset removed
- Bugfix Fixed an issue with Iso's orb spawn logic after he disconnects
- Buff Shootable orb duration increased 2 → 3 seconds
- Buff Initial buff and shield duration increased 15 → 20
- Buff Shield width reduced 120 → 100
Patch change data adapted from Iso's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Iso's other abilities
Iso guide →Contingency
Basic abilityEQUIP Contingency. FIRE to push forward an indestructible vision-blocking wall. ALT FIRE for a slower wall.
Undercut
Basic abilityEQUIP an Undercut. FIRE to send it forward. Applies suppress and vulnerable to all players.
Kill Contract
Ultimate abilityEQUIP Kill Contract. FIRE to send forward a zone that pulls you and the first enemy hit into a duel. Channel Focus at the start of a duel.
Focus
PassiveWhile Focused, reload faster and spawn destructible energy orbs from dead enemies Iso has damaged or killed. When an energy orb is shot, grant a shield that blocks one instance of damage and refresh Focus.
Other Duelist E abilities
All abilities →Displacement
Hush · Signature abilityEQUIP Displacement. FIRE to throw. ALT FIRE to prepare it instead. REACTIVATE to direct it towards your crosshair. Explodes on any surface or after a delay, pulling all players towards the center and concussing them if they collide with any surface or another player. Resets every two kills.
Tailwind
Jett · Signature abilityINSTANTLY prepare a dash. REACTIVATE to dash forward or in your movement direction. Resets every two kills.
High Gear
Neon · Signature abilityINSTANTLY consume fuel to gain haste. REACTIVATE to cancel. ALT FIRE to slide forward or in your movement direction. Slide resets every two kills.
Curveball
Phoenix · Signature abilityEQUIP a Curveball. FIRE to curve left, ALT FIRE to curve right. After a delay, explode, flashing all players looking at it. Resets every two kills.
Paint Shells
Raze · Signature abilityEQUIP Paint Shells. FIRE to throw. ALT FIRE to lob. After a delay, explode, dealing damage and creating sub-munitions, each also dealing damage to all players. Resets every two kills.
Dismiss
Reyna · Signature abilityINSTANTLY consume a Soul Orb to briefly become intangible. REACTIVATE to cancel early. While ULTIMATE is active, also gain invisibility.
Refract
Waylay · Signature abilityINSTANTLY place a marker at your location. REACTIVATE to travel to it. While traveling, Waylay is immune but cannot see enemies. Resets every two kills.
GATECRASH
Yoru · Signature abilityEQUIP Gatecrash. FIRE to send it forward. ALT FIRE to place. REACTIVATE to teleport to it. INTERACT to fake a teleport. Resets every two kills.