NULL/cmd
NULL/cmd is KAY/O's X ultimate ability. INSTANTLY gain overloaded and repeatedly send out a pulse that suppresses enemies within range. Overloaded grants combat stim. Upon taking lethal damage, KAY/O is downed and can be re-stabilized.
How has NULL/cmd changed in every patch?
All patch notes →NULL/cmd has been changed in 17 patches, from patch 3.01 to patch 12.08: 7 buffs, 4 nerfs and 12 bug fixes. Newest changes first.
- Bugfix Fixed a bug where his ability VFX were not appearing if used right after KAY/O casts NULL/cmd.
- Bugfix Fixed a bug where the killfeed wasn’t showing the proper headshot icon if KAY/O was the last player to die while active.
- Nerf Increased fire rate reduced from 15% → 10%
- Added Increased weapon draw speed by 10%
- BugfixBuff Fixed an issue where KAYO’s ultimate sometimes did not apply the suppression visuals to opponents
- Bugfix Fixed an issue where KAY/O’s revive SFX would persist after being killed while being resurrected by an ally during NULL/cmd.
- Buff Ally resurrection time 3s → 1.5s
- Bugfix Fixed a rare issue where KAY/O could appear standing up when downed during NULL/cmd
- Buff Increased rate of fire to have consistent recoil control that matches the default rate of fire.
- Bugfix When KAY/O is downed, the red portrait will now show for everyone in the game.
- Nerf Ultimate points increased 7 → 8
- Buff Now, only allies will hear the full channel audio of reviving KAY/O, while downed
- Enemies will only hear a short audio cue when the revive has started, similar to ultimate orbs or the spike
- Buff Now, only allies will hear the full channel audio of reviving KAY/O, while downed
- BugfixBuff Fixed a bug where KAY/O was unable to be re-stabilized if he had already been resurrected by Sage
- BugfixBuff Fixed a bug where Chamber's Tour De Force would inconsistently spawn slow zones when firing at KAY/O during NULL/cmd
- Buff No longer stops pulsing after being downed
- BugfixNerf Waves will no longer destroy the glass on Ascent
- Bugfix KAY/O will no longer equip abilities that have no charges if they were equipped and used right after activating NULL/cmd
- Bugfix Fixed KAY/O’s textures applying themselves to weapons when he is re-stabilized during NULL/cmd
- BugfixNerf Can no longer be healed while downed
Patch change data adapted from KAY/O's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
KAY/O's other abilities
KAY/O guide →FRAG/ment
Basic abilityEQUIP FRAG/ment. FIRE to throw. ALT FIRE to lob. Explodes on landing, repeatedly dealing pulses of damage to all players.
FLASH/drive
Basic abilityEQUIP a FLASH/drive. FIRE to throw. ALT FIRE to lob. After a delay, explode, flashing all players looking at it.
ZERO/point
Signature abilityEQUIP a destructible ZERO/point. FIRE to throw. Pulses on any surface, suppressing enemies within range.
Other Initiator X abilities
All abilities →Rolling Thunder
Breach · Ultimate abilityEQUIP Rolling Thunder. FIRE to send forward a wave that concusses and knocks up all players.
Nightfall
Fade · Ultimate abilityEQUIP Nightfall. FIRE to send forward a wave that deafens, decays, and marks enemies.
Thrash
Gekko · Ultimate abilityEQUIP a destructible Thrash. FIRE to take control. FIRE again to lunge and explode, detaining all players. FIRE while lunging to explode early. Reverts to a Globule only once.
Seekers
Skye · Ultimate abilityEQUIP destructible Seekers. FIRE to send out up to three Seekers. Chases the three closest enemies, nearsighting and slowing on impact.
Hunter's Fury
Sova · Ultimate abilityEQUIP Hunter’s Fury. FIRE to shoot a zone that deals damage. Can be fired up to two more times. Enemies hit are revealed to Sova.
Armageddon
Tejo · Ultimate abilityEQUIP a tactical map. FIRE to set, pivot and FIRE again to cast a wave that deals high damage to all players. ALT FIRE to cancel targeting.