Wingman
Wingman is Gekko's Q basic ability. EQUIP a destructible Wingman. FIRE to send it forward. Chases the first enemy it sees, concussing on impact. ALT FIRE to have Wingman plant or defuse at a targeted bomb site. Reverts to a Globule.
How has Wingman changed in every patch?
All patch notes →Wingman has been changed in 12 patches, from patch 6.05 to patch 12.02: 5 buffs, 10 nerfs and 12 bug fixes. Newest changes first.
- Nerf Can now be concussed.
- BugfixNerf Fixed a bug where he could continue chasing players after they teleport away.
- Bugfix Fixed a bug where it did not play the intended animation when defusing the Spike
- Nerf Health decreased from 80 → 60
- Nerf Concuss duration decreased from 3s → 2.5s
- Bugfix Fixed a bug where "Spike Down" VO would play if he was destroyed right after planting the Spike.
- BugfixNerf Fixed an issue where the “Spike Down” VO would not play when Wingman was destroyed while carrying the Spike.
- Buff Increased the angle of the cone concuss area 45 degrees → 65 degrees.
- Added When Wingman turns into a globule after planting the Spike there are unique visuals.
- BugfixBuff Fixed an issue where Wingman could get stuck in a loop while attempting to chase an unreachable target.
- Nerf HP reduced 100 → 80
- Adjustment Audio improvements to Wingman’s plant and defuse audio.
- Nerf Wingman will now always die if he is last alive.
- BugfixNerf Wingman can no longer concuss intangible players.
- Buff Plant and Defuse targeting has been improved in order to target higher locations.
- BugfixNerf Fixed a bug where Wingman wasn't taking melee damage.
- Bugfix Fixed a bug where Wingman wasn't able to defuse the Spike after using Swap Team command in a Custom game.
- BugfixBuff Fixed a bug where Wingman Spike plant casting allowed him to run too far of a distance if cast in midair.
- BugfixNerf Fixed bug where Wingman's torso wouldn't trigger Cypher's Trapwire (C).
- Bugfix Fixed a bug where the wrong animation played while casting Wingman.
- BugfixBuff Fixed a bug where Gekko wasn't able to plant in Spike Rush if Wingman was stopped from planting.
Patch change data adapted from Gekko's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Gekko's other abilities
Gekko guide →Mosh Pit
Basic abilityEQUIP Mosh. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low damage over time before exploding, dealing high damage to all players. Reverts to a Globule.
Dizzy
Signature abilityEQUIP a destructible Dizzy. FIRE to throw. Fires plasma at enemies in line of sight, blinding them. Reverts to a Globule.
Thrash
Ultimate abilityEQUIP a destructible Thrash. FIRE to take control. FIRE again to lunge and explode, detaining all players. FIRE while lunging to explode early. Reverts to a Globule only once.
Globule
PassiveGekko’s abilities transform into a Globule after use. INTERACT to reclaim nearby Globules to gain another charge after a short cooldown.
Other Initiator Q abilities
All abilities →Flashpoint
Breach · Basic abilityEQUIP a Flashpoint. FIRE to send it through a wall, exploding to flash all players looking at it.
Seize
Fade · Basic abilityEQUIP Seize. FIRE to throw. REACTIVATE to drop early. On landing, deafen, decay, and tether enemies.
FLASH/drive
KAY/O · Basic abilityEQUIP a FLASH/drive. FIRE to throw. ALT FIRE to lob. After a delay, explode, flashing all players looking at it.
Trailblazer
Skye · Basic abilityEQUIP a destructible Trailblazer. FIRE to take control. FIRE again to lunge and explode, concussing all players and dealing damage to enemies on direct hits.
Shock Bolt
Sova · Basic abilityEQUIP a Shock Bolt. FIRE to shoot a bolt that explodes on any surface, dealing damage to all players. HOLD FIRE to increase the bolt’s velocity. ALT FIRE to add up to two bounces.
Special Delivery
Tejo · Basic abilityEQUIP Special Delivery. FIRE to launch. ALT FIRE to launch with a bounce. Explodes on any surface, concussing and damaging all players.