Aftershock icon
Breach · Basic ability

Aftershock

Aftershock is Breach's C basic ability. EQUIP Aftershock. FIRE to send a zone through a wall, exploding to repeatedly deal damage to all players.

Agent
Breach
Role
Initiator
Key
C
Type
Basic ability

How has Aftershock changed in every patch?

All patch notes →

Aftershock has been changed in 7 patches, from patch 1.04 to patch 11.00: 5 buffs, 3 nerfs and 2 bug fixes. Newest changes first.

  1. Patch 11.00
    • Adjustment Visual effects around the windup and explosions resolve slightly more quickly and block less gameplay space
  2. Patch 10.06
    • Bugfix Fixed an issue where Breach would go into an incorrect idle animation pose in third-person after Aftershock was fired.
  3. Patch 7.04
    • Nerf Ticks reduced from 3 to 2
    • Buff Damage increased from 60 per tick to 80
  4. Patch 5.12
    • Nerf Damage modifier to non-players reduced 250% → 100%
  5. Patch 3.05
    • Buff Now deals damage to the following:
      • Killjoy's Alarmbot, Nanoswarm, and Lockdown
      • Cypher's Trapwire
      • Reyna's Leer
      • Sage's Barrier Orb
      • Sova's Recon Bolt
      • KAY/O's ZERO/point
  6. Patch 3.00
    • Adjustment Now explodes 3 times with each blast dealing 60 damage with no fall off
      • Blasts are.6 seconds apart
    • Buff Explosion radius increased 260 → 300
    • Buff Unequip time after firing decreased 1.1 → 0.7 seconds
      • The correct value is undocumented, instead officially being documented in the patch notes as being reduced to 0.9 seconds
    • Nerf Cost increased 100 → 200
  7. Patch 1.04
    • BugfixBuff Fixed Aftershock not properly applying damage to all characters if multiple are hit by it

Patch change data adapted from Breach's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

Breach's other abilities

Breach guide →

Other Initiator C abilities

All abilities →