Mosh Pit
Mosh Pit is Gekko's C basic ability. EQUIP Mosh. FIRE to throw. ALT FIRE to lob. On landing, create a zone that deals low damage over time before exploding, dealing high damage to all players. Reverts to a Globule.
How has Mosh Pit changed in every patch?
All patch notes →Mosh Pit has been changed in 6 patches, from patch 6.05 to patch 12.00: 3 buffs, 2 nerfs and 3 bug fixes. Newest changes first.
- BugfixBuff Fixed an issue where throw animations would break if aiming straight down
- Buff DoT damage now deals damage to map objects
- Nerf DoT damage per tick reduced 3 → 1
- This is an undocumented change
- DoT damage from 30/sec → 10/sec
- Nerf DoT damage per tick reduced 3 → 1
- Added The impacted area now does 30 damage per second before exploding
- The correct value is undocumented, instead officially being documented in the patch notes as dealing 10 damage per second
- Added The impacted area now does 30 damage per second before exploding
- Nerf Damage to objects reduced 2.5x → 1x
- Added Added audio variations for Mosh Pit's explosions
- BugfixBuff Fixed a bug where damage from Mosh Pit was avoidable while crouch jumping in the pit.
- Bugfix Fixed display name of "Mosh Pit" showing up as "Mosh's Pit".
Patch change data adapted from Gekko's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Gekko's other abilities
Gekko guide →Wingman
Basic abilityEQUIP a destructible Wingman. FIRE to send it forward. Chases the first enemy it sees, concussing on impact. ALT FIRE to have Wingman plant or defuse at a targeted bomb site. Reverts to a Globule.
Dizzy
Signature abilityEQUIP a destructible Dizzy. FIRE to throw. Fires plasma at enemies in line of sight, blinding them. Reverts to a Globule.
Thrash
Ultimate abilityEQUIP a destructible Thrash. FIRE to take control. FIRE again to lunge and explode, detaining all players. FIRE while lunging to explode early. Reverts to a Globule only once.
Globule
PassiveGekko’s abilities transform into a Globule after use. INTERACT to reclaim nearby Globules to gain another charge after a short cooldown.
Other Initiator C abilities
All abilities →Aftershock
Breach · Basic abilityEQUIP Aftershock. FIRE to send a zone through a wall, exploding to repeatedly deal damage to all players.
Prowler
Fade · Basic abilityEQUIP a destructible Prowler. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. Chases the first enemy or Terror Trail it sees, nearsighting on impact.
FRAG/ment
KAY/O · Basic abilityEQUIP FRAG/ment. FIRE to throw. ALT FIRE to lob. Explodes on landing, repeatedly dealing pulses of damage to all players.
Regrowth
Skye · Basic abilityEQUIP Regrowth. HOLD FIRE to heal allies in range and line of sight. Uses a limited healing pool. Cannot heal self.
Owl Drone
Sova · Basic abilityEQUIP a destructible Owl Drone. FIRE to take control. FIRE again to shoot a dart that repeatedly reveals enemies.
Stealth Drone
Tejo · Basic abilityEQUIP a destructible Stealth Drone. FIRE to take control. FIRE again to reveal and suppress nearby enemies in range and line of sight.