Fade
Turkish bounty hunter Fade unleashes the power of raw nightmare to seize enemy secrets. Attuned with terror itself, she hunts down targets and reveals their deepest fears - before crushing them in the dark.
Fade is a Initiator. Fade's signature ability is Haunt, and their ultimate is Nightfall.
- Role
- Initiator
- Signature (E)
- Haunt
- Ultimate (X)
- Nightfall
- Released
- patch 4.08 (April 27, 2022)
What are Fade's abilities?
Prowler
Basic abilityEQUIP a destructible Prowler. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. Chases the first enemy or Terror Trail it sees, nearsighting on impact.
Seize
Basic abilityEQUIP Seize. FIRE to throw. REACTIVATE to drop early. On landing, deafen, decay, and tether enemies.
Haunt
Signature abilityEQUIP a destructible Haunt. FIRE to throw. REACTIVATE to drop early. On landing, mark and reveal enemies in range and line of sight.
Nightfall
Ultimate abilityEQUIP Nightfall. FIRE to send forward a wave that deafens, decays, and marks enemies.
Terror Trails
PassiveMarked enemies have their location tracked by Terror Trails.
How has Fade changed in every patch?
All patch notes →Fade has been changed in 21 patches, from patch 4.08 to patch 12.04: 8 buffs, 16 nerfs and 11 bug fixes. Newest changes first.
- Bugfix Nightfall: Fixed a bug where its minimap indicator was slightly smaller than the actual ability.
- Bugfix Prowler: Fixed a bug where it was missing a VFX asset when viewed in Left Handed Mode.
- Haunt and Seize
- Fixed an issue where throw animations would break if aiming straight down
- Haunt and Seize
- Nerf Haunt: Cooldown increased from 40s → 60s
- Nerf Haunt: Haunt active duration decreased 2s → 1.5s
- Nerf Prowler: Visibility in Nearsight increased from 5m → 7m
- Nerf Nightfall: Deafen and Marked duration decreased from 12s → 8s
- Nerf Nightfall: Width decreased from 24m → 20m
- Buff Nightfall: Decay now remains a consistent 80 damage over its duration instead of decreasing over time
- Bugfix Nightfall: Fixed an issue where the visual indicator wouldn’t disappear for spectators if Fade dies with the ability equips.
- BugfixBuff Nightfall: Fixed an issue where Fade’s hands got stuck in place if she crouched while holding Nightfall out.
- BugfixBuff Prowler:
Fixed a bug where players could outrun a Prowler during its bite
- Prowlers should now continue to track its target during the bite unless the target teleports outside its line of sight
- BugfixBuff Prowler:
Fixed a bug where players could outrun a Prowler during its bite
- Seize and Nightfall
- Art update for debuff VFX
- This was initially documented in 8.02 as part of a miscellaneous change affecting the Decay debuff overall but it was not active on these abilities until 8.04. The fix itself is undocumented.
- Seize and Nightfall
- BugfixNerf Prowler: Fixed issues with it passing through certain objects.
- Team Deathmatch only:
- Prowler
- Cooldown decreased 44s → 36s
- Seize
- Cooldown decreased 51s → 48s
- Buff Prowler: Adjusted collision so that they go over Trapwires placed at foot height and under Trapwires placed at head height.
- Nerf Prowler: Time to re-equip gun takes slightly longer after using the ability
- Adjustment Updated Fade’s in-game portrait for better gameplay readability and quality consistency.
- Nerf Prowler: Duration reduced 3 → 2.5 s
- Nerf Prowler: Delay on bite upon reaching target increased.4 →.6 s
- Nerf Prowler: Nearsight duration reduced 3.5 → 2.75 s
- Nerf Prowler: Prowlers now fizzle out and no longer debuff targets that teleport away before the prowler finished its bite animation
- Adjustment Prowler: Hitbox improvements
- Nerf Nightfall: Cost increased 7 → 8
- BugfixNerf Can no longer reactive Seize or Haunt if they are still airborne while Fade is suppressed
- BugfixNerf Haunt: Fixed issue causing Haunt to sometimes reveal enemies that were on the other side of a thin wall
- BugfixBuff Haunt: Fixed a bug where revealed agents would sometimes briefly appear in an incorrect location on the minimap
- Adjustment Progress/Charge bars moved to a consistent location and made a consistent size
- Added Added
Patch change data adapted from Fade's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about Fade
Fade gear skins
Unlocked by completing Fade's Gear contract with Kingdom Credits.
