Patch notes · EP 06 Act 2

Valorant patch 6.05 notes

Patch 6.05 was released on during EP 06 Act 2. It changed 1 agent and brought the Oni bundle to the store. Agents saw 5 buffs, 2 nerfs and 9 bug fixes.

Headline changes: Agents

Patch
6.05
Release date
March 14, 2023
Act
EP 06 Act 2
Agents changed
1
Weapons changed
0
New bundle
Oni
Official notes
playvalorant.com

What changed for Gekko in patch 6.05?

  • Wingman's (Q) Plant and Defuse targeting has been improved in order to target higher locations.
  • Audio Improvements
    • Added audio variations for Mosh Pit's (C) explosions
    • Audio improvements for Dizzy's (E) plasma blasts, which will help you easily identify if it's flying towards you or towards an ally while in the air
  • VFX Improvements
    • Added VFX to when Gekko is reclaiming an orb, as well as when the globule reclaim is complete
    • Improved visuals for enemy creature globules
    • Improved performance in Agent Select

Performance Updates in patch 6.05

  • Added "CPU Wait GPU Time" metric to performance settings in order to help players track when their machines are Render Thread bound

Which agents changed in patch 6.05?

Gekko

  • Fixed a bug where Wingman wasn't taking melee damage.
  • Fixed a bug where ally Gekko orbs were showing up as white outside of custom Replication.
  • Fixed multiple animation issues across all abilities.
  • Fixed UI on Gekko's ultimate staying on screen if the round ended while you're possessing Thrash.
  • Fixed a bug where Wingman wasn't able to defuse the Spike after using Swap Team command in a Custom game.
  • Fixed a bug where Wingman Spike plant casting allowed him to run too far of a distance if cast in midair.
  • Fixed a bug where damage from Mosh Pit was avoidable while crouch jumping in the pit.
  • Fixed bug where Wingman's torso wouldn't trigger Cypher's Trapwire (C).
  • Fixed a bug where the wrong animation played while casting Wingman.
  • Fixed a bug where Gekko wasn't able to plant in Spike Rush if Wingman was stopped from planting.
  • Fixed display name of "Mosh Pit" showing up as "Mosh's Pit".

Gameplay Systems in patch 6.05

  • Fixed a crosshair issue where the Import button is grayed out if the you have 10 or more saved crosshair profiles
    • The maximum number of profiles is still 15.
  • Fixed a bug with damage-over-time area abilities where players could crouch jump to avoid damage.

Performance in patch 6.05

  • Used Memory performance metric now updates when Total Memory performance metric is disabled.

Social in patch 6.05

  • Fixed a bug where in cases of bad platform disconnection, players would appear more than once in the friends list.
  • Fixed a bug where voice tooltips were sometimes incorrectly rendered when turning Party/Team voice chat on and off.
  • Fixed a bug where the invite menu would sometimes flicker.
  • Fixed a bug where unfriending an online player wouldn't update the count of online friends.
  • Fixed a bug where when a player enables Auto-Reject friend requests, any pending friend requests would still appear. Pending friend requests will now be auto-rejected when this setting is enabled.
  • Fixed a bug where the system notification confirming a sent friend request would sometimes show whitespace.
  • Fixed a bug to add a message notifying players that they will also be banned from playing competitive queue if they currently have a comms ban.

tr:Yama Notları/6.05

Agent changes in patch 6.05, by agent

Gekko was changed in patch 6.05. Each entry links to the agent's full patch history.

Gekko All Gekko changes →

  • Adjustment Improved performance in Agent Select
  • Globules
    • Added VFX to when Gekko is reclaiming an orb, as well as when the globule reclaim is complete
    • Improved visuals for enemy creature globules
    • Fixed a bug where ally Gekko orbs were showing up as white outside of custom Replication.
  • Added Mosh Pit: Added audio variations for Mosh Pit's explosions
  • BugfixBuff Mosh Pit: Fixed a bug where damage from Mosh Pit was avoidable while crouch jumping in the pit.
  • Bugfix Mosh Pit: Fixed display name of "Mosh Pit" showing up as "Mosh's Pit".
  • Buff Wingman: Plant and Defuse targeting has been improved in order to target higher locations.
  • BugfixNerf Wingman: Fixed a bug where Wingman wasn't taking melee damage.
  • Bugfix Wingman: Fixed a bug where Wingman wasn't able to defuse the Spike after using Swap Team command in a Custom game.
  • BugfixBuff Wingman: Fixed a bug where Wingman Spike plant casting allowed him to run too far of a distance if cast in midair.
  • BugfixNerf Wingman: Fixed bug where Wingman's torso wouldn't trigger Cypher's Trapwire (C).
  • Bugfix Wingman: Fixed a bug where the wrong animation played while casting Wingman.
  • BugfixBuff Wingman: Fixed a bug where Gekko wasn't able to plant in Spike Rush if Wingman was stopped from planting.
  • Adjustment Dizzy: Audio improvements for Dizzy's plasma blasts, which will help you easily identify if it's flying towards you or towards an ally while in the air
  • BugfixBuff Thrash: Fixed UI staying on screen if the round ended while you're possessing Thrash.

Which skins came out in patch 6.05?

All collections →

The Onicollection arrived in the store with patch 6.05.

Patch change data adapted from Patch Notes/6.05 on the VALORANT Wiki, licensed CC BY-SA 3.0.