Nanoswarm icon
Killjoy · Basic ability

Nanoswarm

Nanoswarm is Killjoy's C basic ability. EQUIP a destructible Nanoswarm. FIRE to throw. ALT FIRE to lob. Nanoswarm stealths after landing. INTERACT to create a zone that deals damage to all players. Can be picked up during BUY PHASE.

Agent
Killjoy
Role
Sentinel
Key
C
Type
Basic ability

How has Nanoswarm changed in every patch?

All patch notes →

Nanoswarm has been changed in 10 patches, from patch 1.07 to patch 12.04: 9 buffs, 11 nerfs and 9 bug fixes. Newest changes first.

  1. Patch 12.04
    • BugfixNerf Fixed a bug where an enemy’s Nanoswarm could remain invisible if you moved too quickly in and out of its detection range.
    • BugfixNerf Fixed a bug where an enemy’s Nanoswarm could remain invisible to you after she is suppressed.
    • BugfixNerf Fixed a bug where an enemy’s Nanoswarm would not reveal to you if you are in an Intangible state, like during Yoru’s Dimensional Drift or Reyna’s Dismiss
    • BugfixNerf Fixed a bug where its disabled effects sometimes wouldn’t play when she is suppressed.
  2. Patch 6.08
    • Nerf Nanoswarm reveal radius increased 350 >> 525
    • Adjustment Nanoswarm audio has been updated.
      • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
    • Adjustment Improved feedback for the enemy when they destroy Nanoswarm.
    • Nerf Nanoswarm is now revealed when it is disabled.
  3. Patch 6.01
    • BugfixNerf Will no longer deal more damage to destructible objects than intended.
  4. Patch 6.00
    • BugfixBuff Fixed Nanoswarm not dealing any damage to enemy utility
      • The correct fix is undocumented, with its official documentation in the patch notes instead claiming that this was only an issue when interacting with Chamber's utility
    • BugfixBuff Will no longer take damage from allied Aftershock, Showstopper, or Paint Shells
  5. Patch 5.12
    • Buff Health increased 1 HP → 20 HP
    • Buff Now deals damage to all enemy objects
    • Adjustment Damage multiplier against specific enemy abilities set to 50%
      • The correct functionality is undocumented, instead officially being documented as affecting any non-player object (see Health#Abilities)
  6. Patch 4.11
    • Bugfix Fixed a bug where Nanoswarm would sometimes disappear from the minimap
  7. Patch 3.00
    • BugfixBuff Fixed a bug where picking up Nanoswarms during the buy phase would prevent you from purchasing a second charge
  8. Patch 2.06
    • Buff Killjoy can now pick up deployed Nanoswarm grenades during the buy phase to get the charge back
  9. Patch 1.11
    • Buff Range at which Nanoswarm can be detected decreased from 5m → 3.5m
    • Buff Damage increased from 40/s → 45/s
    • Buff Damage now ticks smoother and faster while in Nanoswarm, instead of in chunks of 10 every 1/4 of a second.
  10. Patch 1.07
    • Nerf Added a brief windup before damage begins
    • Nerf DPS reduced from 60 → 40
    • Nerf Visual effects have been added to make it easier to spot the grenade on the ground
    • Nerf Stealth audio range has been slightly increased

Patch change data adapted from Killjoy's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

Killjoy's other abilities

Killjoy guide →

Other Sentinel C abilities

All abilities →