Standard map · In the map pool

Haven

Haven is a Valorant map set in Thimphu, Bhutan, Alpha Earth with three spike sites (A, B and C), released in the closed beta (2020). It is in the current competitive map pool. Below: all 21 callouts on the minimap, its map pool history and every patch change.

Location
Thimphu, Bhutan, Alpha Earth
Spike sites
A, B and C
Released
Closed beta
Map pool
In (patch 12.08)
Callouts
21

What are the Haven callouts?

These are the 21 callouts the game shows on Haven's minimap, the names your team sees in the HUD. Site callouts start with the site letter, so "A Main" is the main entrance to A site.

Haven minimap with callouts A Garden A Link A Lobby A Long A Sewer A Site A Tower Attacker Spawn Back B Site Cubby C Garage C Link C Lobby C Long C Site C Window Defender Spawn Mid Courtyard Mid Doors Mid Window
Haven minimap with the official callout names.

A site callouts

  • A Garden
  • A Link
  • A Lobby
  • A Long
  • A Sewer
  • A Site
  • A Tower

B site callouts

  • Back
  • B Site

C site callouts

  • Cubby
  • C Garage
  • C Link
  • C Lobby
  • C Long
  • C Site
  • C Window

Mid callouts

  • Mid Courtyard
  • Mid Doors
  • Mid Window

Attacker side callouts

  • Attacker Spawn

Defender side callouts

  • Defender Spawn

Is Haven in the competitive map pool?

Current map pool →

Yes. Haven is in the competitive, Premier and Deathmatch map pool as of patch 12.08, and has been since patch 8.11.

PatchDateMap pool change
Patch 8.11 June 11, 2024 Added to the pool
Patch 8.0 January 9, 2024 Removed from the pool
Patch 5.0 June 22, 2022 In the pool

Map pool data adapted from Maps on the VALORANT Wiki, licensed CC BY-SA 3.0. The rotation started in patch 5.00; it changes every act.

How has Haven changed in every patch?

Haven has been changed in 12 patches, most recently in patch 12.00. Each entry links to the full notes.

  1. Patch 12.00
    • Haven
      • Mid Window
        • Added Added a breakable element to prevent early round start kills through wall penetration
  2. Patch 9.06
  3. Patch 7.07
    • Updated the destruction VFX for the destructible door panels located at Mid Doors/Garage in order to make it easier to see through as it falls away.
  4. Patch 7.05
  5. Patch 5.0
    • Fixed a bug on Haven that was preventing players from using their spray on a wall in A Garden
      • Shout out to @eminakob for passionately pointing out this bug
  6. Patch 4.10
    • Removed some pixel collision on the following areas:
      • Can no longer walk up the front of A site cover
      • Can no longer jump onto the top of C site cover without a boost ability
  7. Patch 3.06
    • One stack of crates on C site is no longer pennable, this is to create a safer planting option for attackers
  8. Patch 1.03
    • Removed spot where Spike was unable to be retrieved once dropped.
  9. Patch 1.02
    • Garage Doors
    • Entrance to C Long on Attacker Side
    • Cover in A Lobby restructured to open up the space which allows for additional sight lines and traversal options
    • C Link
    • A Link
    • The Entrance to A Sewer and the bottom of A Sewer
  10. Patch 1.0
    • Expanded our new system that combats map exploits to all other maps—this will eradicate anyone trying to escape the playspace
    • Continued to fix level collision in order to enhance the smoothness of the gameplay space
    • Completed draw call optimizations
    • Also continued to block spots for Cypher’s Spycam that prevented counter-play; as always, huge thanks to everyone who helps us find these!
  11. Patch 0.50
    • A new map exploit system is in effect which will have negative effects on anyone trying to escape the playspace
    • Updated several floor sections so that they now have appropriate material sounds
    • Added fixes for Cypher Spy Camera exploits to all three maps— a huge thanks to everyone who has helped us track these down, including clutch stream’s we lurked in for two days, writing down every camera placement and fixing them in real time
    • Backside of spawn barriers are now opaque to prevent some abuse cases
    • Added ability for Spike to automatically fall from elevated boost positions
    • Fixed multiple spots where Sova’s Recon Dart could over-penetrate map geometry—another shout out to everyone that helped with these as well!
  12. Patch 0.49
    • Added Added curtains to the top of double doors on Haven
    • Bugfix Fixed issue with Cypher camera being placed on the Haven A Main boxes
    • Adjustment Multiple fixes to the geometry on Haven, Bind, and Split to fix exploits and help optimize gameplay
    • Adjustment Updated materials on Bind and Haven to make surfaces more consistent overall

Patch change data adapted from Patch Notes on the VALORANT Wiki, licensed CC BY-SA 3.0.

Haven guides and news

Frequently asked questions

Where is Haven in Valorant?

Haven is set in Thimphu, Bhutan, Alpha Earth.

How many sites does Haven have?

Haven has 3 spike sites: A site, B site and C site.

Is Haven in the competitive map pool?

Yes. Haven is in the competitive, Premier and Deathmatch map pool as of patch 12.08, and has been since patch 8.11.

When was Haven released?

Haven was added in the closed beta (2020).

What are the callouts on Haven?

Haven has 21 official callouts. A site: A Garden, A Link, A Lobby, A Long, A Sewer, A Site and A Tower. B site: Back and B Site. C site: Cubby, C Garage, C Link, C Lobby, C Long, C Site and C Window. Mid: Mid Courtyard, Mid Doors and Mid Window. Attacker side: Attacker Spawn. Defender side: Defender Spawn.

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