Viper's Pit
Viper's Pit is Viper's X ultimate ability. EQUIP Viper’s Pit. FIRE to form a large toxic vision-blocking cloud that decays enemies inside. HOLD ACTIVATE to cancel the cloud.
- Agent
- Viper
- Role
- Controller
- Key
- X
- Type
- Ultimate ability
How has Viper's Pit changed in every patch?
All patch notes →Viper's Pit has been changed in 15 patches, from patch 0.49 to patch 12.09: 9 buffs, 9 nerfs and 9 bug fixes. Newest changes first.
- BugfixBuff Fixed a bug where Sova's Recon Bolt and Chamber's Trademark were not affected by nearsightedness
- Adjustment Chemical cloud has been updated to be more consistent in the way it spreads around map geometry.
- Bugfix Fixed a bug where it was only showing inconsistent VFX when an observer was on freecam within it.
- Bugfix Fixed a bug that caused it to linger in front of you when unequipped without casting
- Swiftplay only:
- Starting points 2 → 3
- Swiftplay only:
- BugfixNerf Fixed an issue where it did not correctly block vision for enemies on the minimap and megamap.
- Nerf Ultimate points increased 8 → 9
- BugfixNerf Can no longer be deactivated while suppressed
- Nerf Smoke integrity regen time 5 s → 25 s
- Nerf Max time out of smoke decreased 15 s → 8 s
- Nerf Ultimate points required 7 → 8
- Buff Improved the system used to place Viper's Pit at targeted ground location
- BugfixNerf Fixed an exploit where, using specific line-ups, it was possible to see inside the pit without being affected by the nearsighted debuff
- BugfixBuff Fixed a bug where the pit would sometimes fail to expand through doorways
- BugfixNerf Reverted an accidentally shipped bug that caused Viper's Pit to start forming at the cursor placement point instead of around Viper
- Buff Move speed doubled while casting
- Buff Now fast equips weapon after casting
- Re-equip times vary per gun—but on average will reduce weapon down time by.4 seconds
- Buff Max time allowed outside the cloud before it collapses increased 5 → 15 seconds
- Buff Can now hold the ability key to drop the ult early
- Buff Enemies in Viper’s Pit now have their minimap obscured and do not provide minimap detection to their allies
- Buff Increased the brightness of the red enemy glow at the edge of Viper's near-sight
- BugfixNerf Fixed Viper being able to animation-cancel Viper’s Pit
Patch change data adapted from Viper's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Viper's other abilities
Viper guide →Snake Bite
Basic abilityEQUIP Snake Bite. FIRE to launch. On landing, create a zone that grants vulnerable and deals low damage to all players.
Poison Cloud
Basic abilityEQUIP Poison Cloud. FIRE to throw. ALT FIRE to lob. REACTIVATE to consume fuel to create a toxic smoke that decays enemies. Can be picked up during BUY PHASE.
Toxic Screen
Signature abilityEQUIP Toxic Screen. FIRE to send forward and place a line of emitters. REACTIVATE to consume fuel to create a toxic vision-blocking wall that decays enemies.
Toxin
PassiveViper’s Toxin continuously inflicts decay when enemies come in contact. Passively recharge fuel over time.
Other Controller X abilities
All abilities →Cosmic Divide
Astra · Ultimate abilityENTER Astral Form. ALT FIRE to EQUIP Cosmic Divide. FIRE to set, pivot and FIRE again to create an indestructible wall that blocks audio.
Orbital Strike
Brimstone · Ultimate abilityEQUIP a tactical map. FIRE to cast an Orbital Strike at a location, dealing high damage over time to all players.
Not Dead Yet
Clove · Ultimate abilityOn death, ACTIVATE to channel a self-resurrect. During the channel, Clove is intangible. REACTIVATE to end the channel early. Once resurrected, secure a kill or damaging assist to stay alive.
Reckoning
Harbor · Ultimate abilityEQUIP Reckoning. FIRE to push forward a vision-blocking wall that nearsights and slows all players who come in contact. REACTIVATE to stop the wall early.
Bassquake
Miks · Ultimate abilityEQUIP Bassquake. FIRE to send forward a zone that deafens, knocks back, and slows all players.
From the Shadows
Omen · Ultimate abilityEQUIP a tactical map. FIRE to begin a teleport to a selected location. While teleporting, Omen appears as a destructible shade at the destination. REACTIVATE to cancel.