Snake Bite
Snake Bite is Viper's C basic ability. EQUIP Snake Bite. FIRE to launch. On landing, create a zone that grants vulnerable and deals low damage to all players.
- Agent
- Viper
- Role
- Controller
- Key
- C
- Type
- Basic ability
How has Snake Bite changed in every patch?
All patch notes →Snake Bite has been changed in 10 patches, from patch 0.50 to patch 11.09: 10 buffs, 5 nerfs and 1 bug fix. Newest changes first.
- Bugfix Fixed a bug where the visual effects didn’t fade at the same time for allies and enemies
- Adjustment Improvement to spread more consistently and only apply damage in places that are consistent with the visuals
- Buff Now damages map objects
- Nerf Charges reduced 2 → 1
- Nerf Price increased 200 → 300
- Buff Duration increased 5.5 → 6.5s
- Buff Now deals damage to all enemy objects
- Adjustment Damage multiplier against specific enemy abilities set to 50%
- The correct functionality is undocumented, instead officially being documented as affecting any non-player object (see Health#Abilities)
- Nerf Duration decreased 6.5 → 5.5
- Nerf Duration reduced 8 → 6.5
- Nerf Cost increased 100 → 200
- Buff Outer edges form faster to ensure it is lethal if an enemy sits in the entire duration
- Buff Equip time decreased 1.1 →.8
- Buff Vulnerable debuff now lingers for 2 seconds after leaving Snake Bite
- Buff Applies Vulnerable to enemies for a short time
- Total damage taken from Snake Bite is unchanged
- Buff Applies Vulnerable to enemies for a short time
- Buff Radius increased 350 → 450
- Buff Height required to jump out of Snake Bite increased 80 >> 120
- Buff Damage tick speed increased (total damage per second unchanged)
Patch change data adapted from Viper's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Viper's other abilities
Viper guide →Poison Cloud
Basic abilityEQUIP Poison Cloud. FIRE to throw. ALT FIRE to lob. REACTIVATE to consume fuel to create a toxic smoke that decays enemies. Can be picked up during BUY PHASE.
Toxic Screen
Signature abilityEQUIP Toxic Screen. FIRE to send forward and place a line of emitters. REACTIVATE to consume fuel to create a toxic vision-blocking wall that decays enemies.
Viper's Pit
Ultimate abilityEQUIP Viper’s Pit. FIRE to form a large toxic vision-blocking cloud that decays enemies inside. HOLD ACTIVATE to cancel the cloud.
Toxin
PassiveViper’s Toxin continuously inflicts decay when enemies come in contact. Passively recharge fuel over time.
Other Controller C abilities
All abilities →Gravity Well
Astra · Basic abilityACTIVATE a Star to create a zone that pulls all players to the center, exploding and applying vulnerable to all players.
Stim Beacon
Brimstone · Basic abilityINSTANTLY throw a Stim Beacon. On landing, create a zone that grants combat stim and haste to allies.
Pick-me-up
Clove · Basic abilityACTIVATE on a targeted dead enemy that you damaged or killed to gain haste and overheal.
Storm Surge
Harbor · Basic abilityEQUIP Storm Surge. FIRE to throw. Explodes on landing, nearsighting and slowing all players.
M-pulse
Miks · Basic abilityEQUIP a destructible M-Pulse. ALT FIRE to toggle between concuss or heal. FIRE to throw. Repeatedly pulses on landing, applying the selected effect on all players within range.
Shrouded Step
Omen · Basic abilityEQUIP a Shrouded Step. FIRE to briefly channel, then teleport to a targeted location.