Reckoning icon
Harbor · Ultimate ability

Reckoning

Reckoning is Harbor's X ultimate ability. EQUIP Reckoning. FIRE to push forward a vision-blocking wall that nearsights and slows all players who come in contact. REACTIVATE to stop the wall early.

Agent
Harbor
Role
Controller
Key
X
Type
Ultimate ability

How has Reckoning changed in every patch?

All patch notes →

Reckoning has been changed in 6 patches, from patch 5.09 to patch 12.02: 4 buffs, 0 nerfs and 4 bug fixes. Newest changes first.

  1. Patch 12.02
    • Buff Wave speed increased by 25% (8 → 10 m/s)
    • Added Can now re-use the ultimate to stop it in place for 7s.
  2. Patch 12.01
    • Bugfix Fixed a bug where the overworld range indicator was not lining up with the actual ability.
  3. Patch 12.00
    • Buff Slow duration increased from 0.6s → 2s
  4. Patch 11.11
    • BugfixBuff Fixed a bug where the minimap indicator would briefly linger and block vision cones
    • Bugfix Fixed a bug where it would display colored boxes on a spectator’s screen if they changed perspectives to someone who was just hit by one of the abilities
  5. Patch 11.05
    • Adjustment Reduced visual noise. Updated ground indicator to more clearly show its impact range. The yellow wisp is now closer to the Agent being hit, so it’s easier to see where someone is hiding before the concuss comes down. Shortened water splash on the ground for visibility.
  6. Patch 5.09
    • BugfixBuff Fixed a bug where geysers would not spawn on the area where the player was standing.

Patch change data adapted from Harbor's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

Harbor's other abilities

Harbor guide →

Other Controller X abilities

All abilities →