Reckoning
Reckoning is Harbor's X ultimate ability. EQUIP Reckoning. FIRE to push forward a vision-blocking wall that nearsights and slows all players who come in contact. REACTIVATE to stop the wall early.
- Agent
- Harbor
- Role
- Controller
- Key
- X
- Type
- Ultimate ability
How has Reckoning changed in every patch?
All patch notes →Reckoning has been changed in 6 patches, from patch 5.09 to patch 12.02: 4 buffs, 0 nerfs and 4 bug fixes. Newest changes first.
- Buff Wave speed increased by 25% (8 → 10 m/s)
- Added Can now re-use the ultimate to stop it in place for 7s.
- Bugfix Fixed a bug where the overworld range indicator was not lining up with the actual ability.
- Buff Slow duration increased from 0.6s → 2s
- BugfixBuff Fixed a bug where the minimap indicator would briefly linger and block vision cones
- Bugfix Fixed a bug where it would display colored boxes on a spectator’s screen if they changed perspectives to someone who was just hit by one of the abilities
- Adjustment Reduced visual noise. Updated ground indicator to more clearly show its impact range. The yellow wisp is now closer to the Agent being hit, so it’s easier to see where someone is hiding before the concuss comes down. Shortened water splash on the ground for visibility.
- BugfixBuff Fixed a bug where geysers would not spawn on the area where the player was standing.
Patch change data adapted from Harbor's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Harbor's other abilities
Harbor guide →Storm Surge
Basic abilityEQUIP Storm Surge. FIRE to throw. Explodes on landing, nearsighting and slowing all players.
High Tide
Basic abilityEQUIP High Tide. FIRE to send forward a vision-blocking wall that slows all players who come in contact. HOLD FIRE to steer towards your crosshair. ALT FIRE to stop early.
Cove
Signature abilityENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.
Other Controller X abilities
All abilities →Cosmic Divide
Astra · Ultimate abilityENTER Astral Form. ALT FIRE to EQUIP Cosmic Divide. FIRE to set, pivot and FIRE again to create an indestructible wall that blocks audio.
Orbital Strike
Brimstone · Ultimate abilityEQUIP a tactical map. FIRE to cast an Orbital Strike at a location, dealing high damage over time to all players.
Not Dead Yet
Clove · Ultimate abilityOn death, ACTIVATE to channel a self-resurrect. During the channel, Clove is intangible. REACTIVATE to end the channel early. Once resurrected, secure a kill or damaging assist to stay alive.
Bassquake
Miks · Ultimate abilityEQUIP Bassquake. FIRE to send forward a zone that deafens, knocks back, and slows all players.
From the Shadows
Omen · Ultimate abilityEQUIP a tactical map. FIRE to begin a teleport to a selected location. While teleporting, Omen appears as a destructible shade at the destination. REACTIVATE to cancel.
Viper's Pit
Viper · Ultimate abilityEQUIP Viper’s Pit. FIRE to form a large toxic vision-blocking cloud that decays enemies inside. HOLD ACTIVATE to cancel the cloud.