Toxic Screen
Toxic Screen is Viper's E signature ability. EQUIP Toxic Screen. FIRE to send forward and place a line of emitters. REACTIVATE to consume fuel to create a toxic vision-blocking wall that decays enemies.
- Agent
- Viper
- Role
- Controller
- Key
- E
- Type
- Signature ability
How has Toxic Screen changed in every patch?
All patch notes →Toxic Screen has been changed in 12 patches, from patch 0.49 to patch 8.08: 10 buffs, 6 nerfs and 8 bug fixes. Newest changes first.
- Buff Cooldown on re-activating smokes after putting them down reduced 5.5 → 5s
- Buff Cooldown on re-activating smokes after putting them down reduced 8 → 5.5s
- This was an undocumented change. Clarified in an X (formerly Twitter) post.
- Buff Cooldown on re-activating smokes after putting them down reduced 8 → 5.5s
- BugfixNerf Fixed a bug where Toxic Screen could have small gaps around ground level in specific map locations
- Nerf Cooldown after deactivating increased 6 → 8
- Nerf Cooldown timer now starts when her smoke starts dissipating instead of when the deactivation telegraph plays
- Cooldown displayed on HUD actually starts on deactivation telegraph but combines both the deactivation and cooldown durations
- Buff Deactivation delay decreased 1 →.8
- Bugfix Fixed a bug where audio could play in the next round if the screen is activated right on round end
- BugfixNerf Passing through the highest portion now correctly applies instant decay to high-flying Agents
- BugfixNerf Fixed Toxic Screen going longer than intended when it passed through the teleporter on Bind
- Buff If active when Viper dies, Toxic Screen now remains up for an additional 2 seconds before deactivating
- Buff Full blind distance from the wall increased to better match the blind distance from the edge of smokes
- Buff Toxic Screen can now be placed during the buy phase of rounds, through spawn barriers
- Buff Toxic Screen now goes up faster along its full length, once it starts to form
- BugfixBuff Fixed nearsight not applying properly when going through Toxic Screen
- Buff Now burns through walls, placing emitters at all valid locations (e.g., the ground) over its length
- Bugfix Closed exploit where Nvidia Inspector could be used to see through Toxic Screen
- BugfixNerf Fixed a bug that let players use Toxic Screen's emitter deployment as a projectile boost
- BugfixBuff Updated the appearance of Toxic Screen on the minimap to show gaps in the wall
Patch change data adapted from Viper's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Viper's other abilities
Viper guide →Snake Bite
Basic abilityEQUIP Snake Bite. FIRE to launch. On landing, create a zone that grants vulnerable and deals low damage to all players.
Poison Cloud
Basic abilityEQUIP Poison Cloud. FIRE to throw. ALT FIRE to lob. REACTIVATE to consume fuel to create a toxic smoke that decays enemies. Can be picked up during BUY PHASE.
Viper's Pit
Ultimate abilityEQUIP Viper’s Pit. FIRE to form a large toxic vision-blocking cloud that decays enemies inside. HOLD ACTIVATE to cancel the cloud.
Toxin
PassiveViper’s Toxin continuously inflicts decay when enemies come in contact. Passively recharge fuel over time.
Other Controller E abilities
All abilities →Nebula
Astra · Signature abilityACTIVATE a Star to transform it into a smoke.
Sky Smoke
Brimstone · Signature abilityEQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes.
Ruse
Clove · Signature abilityEQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes. While dead, Clove can access Ruse to cast brief smokes.
Cove
Harbor · Signature abilityENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.
Waveform
Miks · Signature abilityEQUIP a tactical map. FIRE to set smoke locations. ALT FIRE to cast smokes.
Dark Cover
Omen · Signature abilityENTER Shadow Vision. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view.