Harbor
Hailing from India’s coast, Harbor storms the field wielding ancient technology with dominion over water. He unleashes frothing rapids and crushing waves to shield his allies, or pummel those that oppose him.
Harbor is a Controller. Harbor's signature ability is Cove, and their ultimate is Reckoning.
- Role
- Controller
- Signature (E)
- Cove
- Ultimate (X)
- Reckoning
- Released
- patch 5.08 (October 18, 2022)
What are Harbor's abilities?
Storm Surge
Basic abilityEQUIP Storm Surge. FIRE to throw. Explodes on landing, nearsighting and slowing all players.
High Tide
Basic abilityEQUIP High Tide. FIRE to send forward a vision-blocking wall that slows all players who come in contact. HOLD FIRE to steer towards your crosshair. ALT FIRE to stop early.
Cove
Signature abilityENTER The Deep. REACTIVATE to cast a smoke. HOLD FIRE/ALT FIRE to adjust distance. RELOAD to toggle view. After casting, REACTIVATE to transform the smoke into a destructible shield.
Reckoning
Ultimate abilityEQUIP Reckoning. FIRE to push forward a vision-blocking wall that nearsights and slows all players who come in contact. REACTIVATE to stop the wall early.
How has Harbor changed in every patch?
All patch notes →Harbor has been changed in 18 patches, from patch 5.08 to patch 12.05: 25 buffs, 1 nerf and 22 bug fixes. Newest changes first.
- Bugfix Storm Surge: Fixed a bug where his relic was not glowing when equipping it in Left Handed Mode.
- Bugfix Storm Surge: Fixed a bug where it could briefly persist into the next round when cast right before a round ends.
- Buff Cove: Cooldown decreased 40s >> 30s
- Buff Cove: Smoke duration increased from 15s → 19.25s
- Buff Cove: Health increased from 500 to 680
- Buff Cove: Harbor now re-equips his gun faster after activation
- Added Storm Surge: Now plays audio in world if enemies are hit
- Buff High Tide: Wall height increased 6m >> 8m
- Buff High Tide: Max wall length increased from 50m to 60m
- Buff Reckoning: Wave speed increased by 25% (8 → 10 m/s)
- Added Reckoning: Can now re-use the ultimate to stop it in place for 7s.
- Buff Storm Surge: Explosion no longer requires line of sight to nearsight and slow players
- Buff Storm Surge: Explosion windup decreased from 0.8s → 0.6s
- Buff Storm Surge: Slow duration increased from 0.6s → 2s
- Buff Reckoning: Slow duration increased from 0.6s → 2s
- BugfixNerf Storm Surge: Fixed a bug where it could affect Yoru during Dimensional Drift
- Bugfix Storm Surge: Fixed a bug where it would cause a dead Clove to see a Nearsight HUD effect if the Storm Surge hit their corpse.
- Bugfix Storm Surge: Fixed a bug where it would display colored boxes on a spectator’s screen if they changed perspectives to someone who was just hit by one of the abilities
- BugfixBuff Cove: Fixed a bug where it would snap rotate 180 degrees when looking upwards or downwards
- BugfixBuff Reckoning: Fixed a bug where the minimap indicator would briefly linger and block vision cones
- Bugfix Reckoning: Fixed a bug where it would display colored boxes on a spectator’s screen if they changed perspectives to someone who was just hit by one of the abilities
- Adjustment Cove - Reworked
- EQUIP Cove. ACTIVATE to form a water Smoke in the select location. HOLD FIRE while targeting to move the marker further away and HOLD ALT FIRE to move it closer. RELOAD to toggle targeting view. REACTIVATE to Shield the water Smoke, blocking any bullets that hit it. The Shielded water Smoke can be destroyed.
- UNDOCUMENTED: Shield HP decay towards end duration removed
- Ability slot changed from Basic → Signature
- Now 1 free charge on a 40-second cooldown
- Now grants assists for players killed while affected by it.
- Viper’s Snake Bite, Brimstone’s Incendiary, Sova’s Hunter's Fury, and Killjoy’s Nanoswarm should properly damage it
- Adjustment High Tide:
Ability slot changed from Signature → Basic
- Now costs 300 credits
- Added Storm Surge - New basic ability
- EQUIP Storm Surge. FIRE to throw, creating an explosive whirlpool that Nearsights and Slows enemies within it after a short duration.
- Removed Cascade: Ability removed in place of Storm Surge
- Adjustment Reckoning - Reworked
- EQUIP Reckoning. FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.
- Adjustment Cove - Reworked
- Adjustment Reckoning: Reduced visual noise. Updated ground indicator to more clearly show its impact range. The yellow wisp is now closer to the Agent being hit, so it’s easier to see where someone is hiding before the concuss comes down. Shortened water splash on the ground for visibility.
- Adjustment Cove: Improved visual clarity of shield health states. The health state is now more reflected in the visual water animation.
- Bugfix Cove: Fixed an issue where bullet tracers could be seen passing through
- BugfixBuff Fixed a bug where Harbor’s water bracelet would sometimes bleed through thin walls like the doors on Ascent.
- Cascade and High Tide
- Now slows enemy dashes
- Cascade and High Tide
- BugfixBuff High Tide: Fixed an issue where the wall would end prematurely.
- BugfixBuff High Tide: Fixed an issue where AI-controlled abilities (e.g., Killjoy’s Turret) could detect you through High Tide.
- Adjustment Updated Harbor’s in-game portrait for better gameplay readability and quality consistency.
- Buff Cascade: Duration increased 5s → 7s
- Buff High Tide: Duration increased 12s → 15s
- Buff Cascade: Charges increased 1 → 2
- Bugfix Cascade: Fixed Cascade being visible on the minimap for enemies with vision of it
- BugfixBuff Cascade: Cascade will no longer sometimes spawn under the map
- BugfixBuff Cascade: The targeter on the minimap no longer shortens when aiming up or down
- BugfixBuff Cascade: The targeter on the minimap no longer shows a slightly shorter travel distance than its actual length
- BugfixBuff High Tide: Fixed a bug where High Tide would have large gaps when cast in specific map locations.
- BugfixBuff Reckoning: Fixed a bug where geysers would not spawn on the area where the player was standing.
- BugfixBuff Cascade: Fixed a bug where Cascade would sometimes disappear when looking away from it
- Bugfix Cove: Fixed a bug where walking through Cove was not blinding players at the intended distance
- Added Added
Patch change data adapted from Harbor's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about Harbor
Harbor gear skins
Unlocked by completing Harbor's Gear contract with Kingdom Credits.
