Valorant patch 2.09 notes
Patch 2.09 was released on during EP 02 Act 3. It changed 3 agents and brought the Tethered Realms and Minima bundles to the store. Agents saw 1 buff, 1 nerf and 2 bug fixes.
Headline changes: AgentsGame ModesReplication release
- Patch
- 2.09
- Release date
- May 11, 2021
- Act
- EP 02 Act 3
- Agents changed
- 3
- Weapons changed
- 0
- New bundle
- Tethered Realms, Minima
- Official notes
- playvalorant.com
What changed for Viper in patch 2.09?
As we tune the numbers on Toxin, we’re hoping to maximize the depth of gameplay around her smoke while maintaining the overall advantage it provides Viper. Before the last change, enemies tended to disregard and simply push through the smoke, but with instant decay at 50, we’ve seen it swing too far in the other direction—where her possible victims avoid it at all cost.
With the below change, we’re hoping to find a balance point where opponents feel that—with the proper coordination and utility usage—they can break through her smoke. Likewise, Viper players will now attempt to stay a step ahead, and counter the enemy’s plans to capitalize on the opening her debuffs apply.
We believe this tuning, along with the bullet damage breakpoints of our guns, we are maximizing her decay’s power when both sides are on full buys. But we remove some of the more outsized effects it had at 50, such as it’s one shot kill combination with the Marshal and its impact in pistol-versus-pistol.
- Toxin (passive)
- The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced 50 → 30
Mode Updates in patch 2.09
- Replication goes live!
Breeze in patch 2.09
- Blocked vision of the gaps above Mid-Wood Doors and A Metal Doors
- Smoothed player collision in various locations
Competitive in patch 2.09
- The Breeze-only queue will end and Breeze will enter the standard Unrated and Competitive queue
Game System Updates in patch 2.09
- Added tactical timeouts to Tournament Mode Custom Games
- 2 tactical timeouts can be called per game, per team.
- Tactical timeouts last 60 seconds.
- Tactical timeouts freeze all player movements for the duration of the timeout.
- For technical pauses, the standard Pause Match Timer option is still available.
- Improved the visual synchronization of bullet tracers and impact effects for Observers
- This should fix most cases where it looks like a player is killed before a bullet reaches them in our esports viewing experience.
- Adjusted color of placeable utility on the minimap to match team color for Observers
- Adjusted color of names in player loadout HUD to match team color
- Spaced the End Game Phase and Pause Match Timer options in Custom Games to prevent misclicks
- Improved feel on rope ascenders in high latency situations
- Minor performance optimizations to UI in matches
Which agents changed in patch 2.09?
- Added team colors for placed Agent abilities, for observers
- Fixed issue where Astra’s Nebula was slightly offset once fully formed
- Fixed bullet impacts on Sova’s Owl Drone wings appearing in the wrong locations
- Fixed issues across multiple Agents with incorrect damage icons for abilities showing up in the killfeed
- Fixed issue where Killjoy’s Nanoswarm audio would cut off if it was destroyed right after activation
- Fixed an issue where Skye’s Seekers did not show how many enemies were affected in the combat report
- Omen can no longer drop the Spike or weapons while casting From the Shadows
- Fixed an issue where Killjoy’s Alarmbot would display flashed visual effects while invisible
Game Systems in patch 2.09
- Fixed an issue where weapons could be instantly reloaded after spamming orb pick ups
- Thanks for raising this issue here!
- Fixed an issue where sound was lowered by 5dB
What weapon changes came in patch 2.09?
- Fixed 1P snow impacts that occurred rarely in gun fights
Breeze Map in patch 2.09
Competitive in patch 2.09
- Fixed a bug that was causing a player’s leaderboard rank to not show up on their Act Rank badge
- Fixed a bug that was showing the ranked rating threshold on the leaderboard for previous Acts
- Only the current Act should show a ranked rating threshold bar from now on.
Social in patch 2.09
- Fixed a bug where Wild Rift players on the social panel were showing up as pink/default VALORANT logo
- Now you can tell which one of your friends is online playing Wild Rift!
tr:Yama Notları/2.09
Agent changes in patch 2.09, by agent
Astra, Omen and Viper were changed in patch 2.09. Each entry links to the agent's full patch history.
Astra All Astra changes →
- BugfixBuff Nebula/Dissipate: Fixed issue where Nebula was slightly offset once fully formed
Omen All Omen changes →
- BugfixNerf From the Shadows: Omen can no longer drop the Spike or weapons while casting From the Shadows
Viper All Viper changes →
- Toxin
- Decay inflicted on initial contact reduced 50 HP → 30 HP
Which skins came out in patch 2.09?
All collections →The Tethered Realms and Minimacollections arrived in the store with patch 2.09. Also sold: Minima (4,270 VP).
Patch change data adapted from Patch Notes/2.09 on the VALORANT Wiki, licensed CC BY-SA 3.0.
Social Updates in patch 2.09