Guided Salvo
Guided Salvo is Tejo's E signature ability. EQUIP a tactical map. FIRE to set locations. ALT FIRE to launch missiles that travel to and repeatedly pulse, dealing damage to all players.
How has Guided Salvo changed in every patch?
All patch notes →Guided Salvo has been changed in 6 patches, from patch 10.01 to patch 12.09: 3 buffs, 8 nerfs and 7 bug fixes. Newest changes first.
- Bugfix Fixed issue where the equip idle sound kept playing long after cast.
- BugfixNerf Fixed an exploit that allowed him to send 3 missiles instead of the standard 2.
- BugfixBuff Fixed an issue where the rockets could get hindered by Waylay’s Saturate and Convergent Paths
- Nerf Cost: 150.
- Adjustment Now has 2 charges. Grants a free charge on round start. Each individual rocket used will consume 1 charge.
- Nerf The cooldown has been removed.
- Nerf Map Targeting Range decreased from 55m to 45m.
- Nerf Max damage decreased from 70 → 65
- Minimum damage remains unchanged
- Nerf Now does 50% damage to non-player objects.
- Nerf Max damage decreased from 70 → 65
- BugfixBuff Fixed an issue where Guided Salvo projectile would get stuck inside the wall when cast towards a path blocked by Sage’s Barrier Orb.
- BugfixNerf Fixed an issue where Guided Salvo missile visuals are set to draw as a Cylinder instead of Sphere, showing an incorrect damage zone.
- BugfixBuff Fixed an issue where Guided Salvo loses functionality and appears as stuck if he cast it while being outside of the map.
- BugfixNerf Fixed an issue where Guided Salvo damages players on elevation without showing a warning indicator.
Patch change data adapted from Tejo's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.
Tejo's other abilities
Tejo guide →Stealth Drone
Basic abilityEQUIP a destructible Stealth Drone. FIRE to take control. FIRE again to reveal and suppress nearby enemies in range and line of sight.
Special Delivery
Basic abilityEQUIP Special Delivery. FIRE to launch. ALT FIRE to launch with a bounce. Explodes on any surface, concussing and damaging all players.
Armageddon
Ultimate abilityEQUIP a tactical map. FIRE to set, pivot and FIRE again to cast a wave that deals high damage to all players. ALT FIRE to cancel targeting.
Other Initiator E abilities
All abilities →Fault Line
Breach · Signature abilityEQUIP Fault Line. HOLD FIRE to increase distance. RELEASE to detonate a zone that concusses all players.
Haunt
Fade · Signature abilityEQUIP a destructible Haunt. FIRE to throw. REACTIVATE to drop early. On landing, mark and reveal enemies in range and line of sight.
Dizzy
Gekko · Signature abilityEQUIP a destructible Dizzy. FIRE to throw. Fires plasma at enemies in line of sight, blinding them. Reverts to a Globule.
ZERO/point
KAY/O · Signature abilityEQUIP a destructible ZERO/point. FIRE to throw. Pulses on any surface, suppressing enemies within range.
Guiding Light
Skye · Signature abilityEQUIP a Guiding Light. FIRE to send it forward. HOLD FIRE to steer towards your crosshair. REACTIVATE to detonate, flashing all players looking at it.
Recon Bolt
Sova · Signature abilityEQUIP a destructible Recon Bolt. FIRE to shoot a bolt that repeatedly reveals nearby enemies in range and line of sight. HOLD FIRE to increase the bolt’s velocity. ALT FIRE to add up to two bounces.