Fault Line icon
Breach · Signature ability

Fault Line

Fault Line is Breach's E signature ability. EQUIP Fault Line. HOLD FIRE to increase distance. RELEASE to detonate a zone that concusses all players.

Agent
Breach
Role
Initiator
Key
E
Type
Signature ability

How has Fault Line changed in every patch?

All patch notes →

Fault Line has been changed in 7 patches, from patch 1.11 to patch 12.00: 10 buffs, 4 nerfs and 2 bug fixes. Newest changes first.

  1. Patch 12.00
    • Buff Width increased from 7.5m → 8m
  2. Patch 11.08
    • Nerf Cooldown increased from 40s → 60s
    • Buff Initial windup decreased from 1.2s → 1.1s
    • Nerf Concuss duration decreased from 3.5s → 2.5s
  3. Patch 11.00
    • BugfixBuff Fixed an issue where Breach’s Fault Line could rarely fail to apply its debuff to targets around varying elevations on specific charge levels
  4. Patch 10.11
    • Bugfix Fixed an issue where the area of effect VFX was not matching collision volume depending on charge duration.
  5. Patch 10.09
    • Nerf Time until Fault Line detonates after its cast increased from 1 second → 1.2 seconds
  6. Patch 3.00
    • Buff Full charge time decreased 1.5 → 1 second
    • Buff Width increased 600 → 750
    • Buff Telegraph windup time decreased 1.3 → 1
    • Buff Concussion duration increased 3 → 3.5
    • Buff Unequip time after firing decreased 1 → 0.7
    • Nerf Cooldown time increased 35 → 40
  7. Patch 1.11
    • Buff Spawn location from Breach increased 0 → 8 meters
    • Buff Full charge time reduced 2 → 1.5 seconds

Patch change data adapted from Breach's update history on the VALORANT Wiki, licensed CC BY-SA 3.0.

Breach's other abilities

Breach guide →

Other Initiator E abilities

All abilities →