Sidearms · Sidearms
Frenzy
The Frenzy is a sidearm that costs 450 credits. It holds 15 rounds, fires 10 rounds per second and deals 78 damage to the head and 26 to the body at 0–20 m, falling off at longer range.
- Cost
- 450
- Magazine
- 15
- Fire rate
- 10/s
- Reload
- 1.5s
- Equip
- 1s
- Wall penetration
- Low
- Run speed
- 85%
- First-shot spread
- 0.65°
How much damage does the Frenzy do?
Compare all weapons →| Range | Head | Body | Legs | Body shots · 100 HP | Body shots · 125 HP | Body shots · 150 HP | Headshots · 150 HP |
|---|---|---|---|---|---|---|---|
| 0–20 m | 78 | 26 | 22.1 | 4 | 5 | 6 | 2 |
| 20–50 m | 63 | 21 | 17.85 | 5 | 6 | 8 | 3 |
How has the Frenzy changed in every patch?
The Frenzy has been changed in 5 patches since the closed beta, most recently in patch 9.10. Each entry links to the full notes for that patch.
-
- Frenzy
- Bullet Count Increased 13 → 15
- Frenzy
-
- Min spread increased from.45 →.65
- Spread curve adjusted
- Maximum spread reached in 5 bullets instead of 6
- Recoil pitch curve adjusted
- Maximum recoil will be reached in 5 bullets instead of 6. Total recoil is lowered to compensate.
-
- Price decreased 500 → 450
- Walking inaccuracy changed from.25 →.8
- Running inaccuracy changed from 1.0 → 2.0
-
- Price Increased from 400 → 500
Patch change data adapted from Patch Notes on the VALORANT Wiki, licensed CC BY-SA 3.0.