Sidearms · Sidearms
Sheriff
The Sheriff is a sidearm that costs 800 credits. It holds 6 rounds, fires 4 rounds per second and deals 159.5 damage to the head and 55 to the body at 0–30 m, falling off at longer range.
- Cost
- 800
- Magazine
- 6
- Fire rate
- 4/s
- Reload
- 2.25s
- Equip
- 1s
- Wall penetration
- High
- Run speed
- 80%
- First-shot spread
- 0.25°
How much damage does the Sheriff do?
Compare all weapons →| Range | Head | Body | Legs | Body shots · 100 HP | Body shots · 125 HP | Body shots · 150 HP | Headshots · 150 HP |
|---|---|---|---|---|---|---|---|
| 0–30 m | 159.5 | 55 | 46.75 | 2 | 3 | 3 | 1 |
| 30–50 m | 145 | 50 | 42.5 | 2 | 3 | 3 | 2 |
How has the Sheriff changed in every patch?
The Sheriff has been changed in 1 patch since the closed beta, most recently in patch 3.0. Each entry links to the full notes for that patch.
-
- Walking inaccuracy changed from.25 → 1.2
- Running inaccuracy changed from 2.0 → 3.0
Patch change data adapted from Patch Notes on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about the Sheriff
Sheriff skins
All 68 Sheriff skins →
ORA by OneTap Sheriff
Ultra 2,475 VP
Protocol 781-A Sheriff
Ultra 2,475 VP
Araxys Sheriff
Exclusive 2,175 VP
Arcane Sheriff
Exclusive 2,175 VP
Blackspyre Sheriff
Exclusive 2,175 VP
Bubblegum Deathwish Sheriff
Exclusive 2,175 VP
ChronoVoid Sheriff
Exclusive 2,175 VP
Doombringer Sheriff
Exclusive 2,175 VP