Rifles · Assault Rifles
Phantom
The Phantom is an assault rifle that costs 2,900 credits. It holds 30 rounds, fires 11 rounds per second and deals 156 damage to the head and 39 to the body at 0–20 m, falling off at longer range.
- Cost
- 2,900
- Magazine
- 30
- Fire rate
- 11/s
- Reload
- 2.5s
- Equip
- 1s
- Wall penetration
- Medium
- Run speed
- 80%
- ADS zoom
- 1.25×
- First-shot spread
- 0.2°
How much damage does the Phantom do?
Compare all weapons →| Range | Head | Body | Legs | Body shots · 100 HP | Body shots · 125 HP | Body shots · 150 HP | Headshots · 150 HP |
|---|---|---|---|---|---|---|---|
| 0–20 m | 156 | 39 | 33.15 | 3 | 4 | 4 | 1 |
| 20–50 m | 140 | 35 | 29.75 | 3 | 4 | 5 | 2 |
How has the Phantom changed in every patch?
The Phantom has been changed in 5 patches since the closed beta, most recently in patch 11.08. Each entry links to the full notes for that patch.
-
- Buff Horizontal (Yaw) switch time increased from 0.37s → 0.6s
- Nerf Chance for horizontal (Yaw) to switch increased from 6% → 10%
- Buff Protected bullet count increased from 6 → 8 bullets
- Buff Horizontal (Yaw) switch time increased from 0.50s → 0.60s
- Buff Protected bullet count from yaw (horizontal) switching while spraying, increased from 5 → 8 bullets
-
- There have been fewer Phantom purchases over time with new maps being released and higher proficiency in shooting. The Phantom and Vandal’s current differences are intended to keep their identities unique while still being relatively competitive with each other. These changes are intended to make the Phantom feel better to use primarily and reduce frustrating instances of headshots doing less damage than expected at different distances. These breakpoints will remove some instances of 140 headshots and all instances of 124 in 1 headshots (excluding wall penetration).
- Damage fall-off changed:
- Previously:
- 39 damage per bullet (0 - 15m)
- 35 damage per bullet (15 - 30m)
- 31 damage per bullet (30m+)
- Now:
- 39 damage per bullet (0 - 20m)
- 35 damage per bullet (20m+)
- Previously:
- Damage fall-off changed:
- There have been fewer Phantom purchases over time with new maps being released and higher proficiency in shooting. The Phantom and Vandal’s current differences are intended to keep their identities unique while still being relatively competitive with each other. These changes are intended to make the Phantom feel better to use primarily and reduce frustrating instances of headshots doing less damage than expected at different distances. These breakpoints will remove some instances of 140 headshots and all instances of 124 in 1 headshots (excluding wall penetration).
-
- We also had several other guns/skins reported as having audio issues (Standard/Default Phantom, Oni Phantom, Recon Phantom, etc.), but we verified these are actually working properly. If these guns or any other first person audio sounds different on headphones than it sounded before 8.05, it could be due to your speaker configuration in the VALORANT audio settings. This can happen if your USB headphones appear to Windows to be a surround sound device with multiple channels and you have opted into Auto-Detect in the VALORANT audio settings. If you are listening on headphones, have selected Auto-Detect, and do not have Spatial Audio enabled, your speaker configuration should appear as 2.0. If any other number of channels is shown, you can either set your VALORANT speaker configuration back to Stereo or enable Spatial Audio in Windows to fix this.
-
- Phantom Reserve ammo adjusted from 90 → 60
-
- Phantom:
- Fixed an issue where the Gun Recovery Time was higher than intended
- Gun Recovery Time:.55s >>.35s
- Tap Efficiency: 3 >> 4
- Phantom:
Patch change data adapted from Patch Notes on the VALORANT Wiki, licensed CC BY-SA 3.0.
Valorant news and guides about the Phantom
Phantom skins
All 106 Phantom skins →
ORA by OneTap Phantom
Ultra 2,475 VP
Protocol 781-A Phantom
Ultra 2,475 VP
Radiant Entertainment System Phantom
Ultra 2,475 VP
Araxys Phantom
Exclusive 2,175 VP
Ayakashi Phantom
Exclusive 2,175 VP
Blackspyre Phantom
Exclusive 2,175 VP
BlastX Phantom
Exclusive 2,175 VP
Bubblegum Deathwish Phantom
Exclusive 2,175 VP
