Machine Guns · Heavy Weapons
Ares
The Ares is a heavy weapon that costs 1,600 credits. It holds 50 rounds, fires 13 rounds per second and deals 75 damage to the head and 30 to the body at 0–30 m, falling off at longer range.
- Cost
- 1,600
- Magazine
- 50
- Fire rate
- 13/s
- Reload
- 3.25s
- Equip
- 1.25s
- Wall penetration
- High
- Run speed
- 76%
- ADS zoom
- 1.15×
- First-shot spread
- 1°
How much damage does the Ares do?
Compare all weapons →| Range | Head | Body | Legs | Body shots · 100 HP | Body shots · 125 HP | Body shots · 150 HP | Headshots · 150 HP |
|---|---|---|---|---|---|---|---|
| 0–30 m | 75 | 30 | 25.5 | 4 | 5 | 5 | 2 |
| 30–50 m | 70 | 28 | 23.800001 | 4 | 5 | 6 | 3 |
How has the Ares changed in every patch?
The Ares has been changed in 6 patches since the closed beta, most recently in patch 9.05. Each entry links to the full notes for that patch.
-
- Revert crouch benefits nerf from standard 25% back to 40%
- Crouching is better again and is now the same as Odin.
- Headshot multiplier adjusted from 2.4 → 2.5
- This makes an Ares kill in 2 headshots while within 30m when previously it would have done 144 damage.
- Revert crouch benefits nerf from standard 25% back to 40%
-
- Price increased from 1550 → 1600
- Pitch recoil increased
- Spread changed from.8 →.7 after 10 bullets to 1.0 →.7 after 13 bullets
- Crouch benefits spread and recoil reduced from 40% → 25%
-
- Removed spin up
- Firing rate increased from 10 → 13
-
- Cost decreased 1600 → 1550
-
- Ares
- Price reduced from 1700 to 1600 creds
- Firing Error (this value is a curve that has intermediate values between each bullet; bullet 2 has slightly less error than bullet 1, and so on)
- Bullet 1: 1.0° >> 0.8°
- Bullet 5: 0.85° >> 0.75°
- Bullet 10: 0.75° >> 0.7°
- Reduced the amount and intensity of horizontal (Yaw) Recoil after the first 8 bullets.
- Ares
Patch change data adapted from Patch Notes on the VALORANT Wiki, licensed CC BY-SA 3.0.